Files
Purpur/patches/server/0051-Players-should-not-cram-to-death.patch
BillyGalbreath 7f7f024f02 Updated Upstream (Paper, Tuinity, & Airplane)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
8a29f5894 [Auto] Updated Upstream (Bukkit/CraftBukkit)
8756d232c Expose server protocol version (#5416)
4492bc4cc remove l4j class no longer in existence from preload list
be1370517 Updated Upstream (CraftBukkit) (#5484)
d560151ec Bump mysql-connector-java to 8.0.23 (Fixes #5473) (#5474)
61f400f11 Update log4j to 2.11.2 for JDK 9+ compat (#5400)
a98196585 Updated Upstream (Bukkit/CraftBukkit)
de138fac4 [Auto] Updated Upstream (Bukkit)
304a216ba [CI-SKIP] Ignore gitignore when adding files in automation
d8e384a16 [CI-SKIP] Drop `Allow PlayerEditBookEvent to fire for off hand` (#5471)

Tuinity Changes:
d5261ad29 Do not load chunks for getCubes by default
da9cf9828 Don't read neighbor chunk data off disk when converting chunks
a0aa5ab07 Do not load 1 radius neighbors for lighting
5ccfa52a2 Fix terrible patch times
af53d703a Stop large move vectors in player packet handling from killing the server
6e56ee735 Fix OBFHELPER for flushHeaderin RegionFile
995d05c1c Do not update TE's in generating chunks

Airplane Changes:
8de8e82a2 Update upstream (Tuinity)
2021-04-13 10:56:32 -05:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 21 Jul 2019 18:01:46 -0500
Subject: [PATCH] Players should not cram to death
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index c2e987808ae5ccb23cc7bcc5221faea11153bc7f..97f82ac9fb8f91aea11660ad6d7284faed8e9434 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -1557,7 +1557,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public boolean isInvulnerable(DamageSource damagesource) {
- return super.isInvulnerable(damagesource) || this.H() || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER;
+ return super.isInvulnerable(damagesource) || this.H() || damagesource == DamageSource.CRAMMING || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER; // Purpur
}
@Override