Files
Purpur/patches/api/0017-Player-invulnerabilities.patch
granny 08aa4dccaa Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@afa16e6 Modify offline mode warning to include Velocity line (#8812)
PaperMC/Paper@de38a45 Add projectile hit simulation API (#8816)
PaperMC/Paper@7e7e6b4 More Win Screen API (#8805)
PaperMC/Paper@bd77b78 Fix desync of honeycomb when the event is canceled (#8713)
PaperMC/Paper@bb05fcf Add missing isFuel Material entries (#8843)
PaperMC/Paper@8d1acf6 Call PlayerReadyArrowEvent for when items in the offhand are used (#8842)
PaperMC/Paper@f2f9e8c Remove patch that was made obsolete by vanilla (#8847)
2023-02-13 15:48:05 -08:00

38 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0226881e26431dded883557f003c2d3a5ced349b..9bbb58d173ab3e0c586273e9135c40184cb5e127 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3027,5 +3027,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}