Files
Purpur/patches/server/0300-Add-option-to-allow-creeper-to-encircle-target-when-.patch
granny cac8a9b5a8 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@2eca2a2 Add Player#sendEquipmentChange(Map) API (#8800)
PaperMC/Paper@b082d89 Win Screen API (#8802)
PaperMC/Paper@b1b19b6 [ci skip] Fix PiglinBarterEvent JavaDoc (#8795)
2023-01-23 00:15:17 -08:00

46 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jared Seville <Peashooter101@yahoo.com>
Date: Sat, 15 Oct 2022 16:01:03 -0700
Subject: [PATCH] Add option to allow creeper to encircle target when fusing.
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/SwellGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/SwellGoal.java
index e241ae250f4f04a17ef2c583d00b065a4ca56a4c..02b567e4e808e1a809d285ef39e1abc54e1e6ad2 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/SwellGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/SwellGoal.java
@@ -54,6 +54,14 @@ public class SwellGoal extends Goal {
this.creeper.setSwellDir(-1);
} else {
this.creeper.setSwellDir(1);
+ // Purpur start
+ if (this.creeper.getLevel().purpurConfig.creeperEncircleTarget) {
+ net.minecraft.world.phys.Vec3 relative = this.creeper.position().subtract(this.target.position());
+ relative = relative.yRot((float) Math.PI / 3).normalize().multiply(2, 2, 2);
+ net.minecraft.world.phys.Vec3 destination = this.target.position().add(relative);
+ this.creeper.getNavigation().moveTo(destination.x, destination.y, destination.z, 1);
+ }
+ // Purpur end
}
}
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 9e24482e2dfe50a5503cdf20f0325320ecf79260..2808c30b7d74f1ca73d9b98ada30a9a818deac3b 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -1326,6 +1326,7 @@ public class PurpurWorldConfig {
public boolean creeperHealthRadius = false;
public boolean creeperAlwaysDropExp = false;
public double creeperHeadVisibilityPercent = 0.5D;
+ public boolean creeperEncircleTarget = false;
private void creeperSettings() {
creeperRidable = getBoolean("mobs.creeper.ridable", creeperRidable);
creeperRidableInWater = getBoolean("mobs.creeper.ridable-in-water", creeperRidableInWater);
@@ -1344,6 +1345,7 @@ public class PurpurWorldConfig {
creeperHealthRadius = getBoolean("mobs.creeper.health-impacts-explosion", creeperHealthRadius);
creeperAlwaysDropExp = getBoolean("mobs.creeper.always-drop-exp", creeperAlwaysDropExp);
creeperHeadVisibilityPercent = getDouble("mobs.creeper.head-visibility-percent", creeperHeadVisibilityPercent);
+ creeperEncircleTarget = getBoolean("mobs.creeper.encircle-target", creeperEncircleTarget);
}
public boolean dolphinRidable = false;