Files
Purpur/patches/server/0228-Config-to-prevent-horses-from-standing-with-riders.patch
Encode42 d5d756bc32 Updated Upstream (Paper & Airplane)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@c1b4899 Fix dupe uuid check on entity add (#6735)
PaperMC/Paper@3f043f7 Async catch modifications to critical entity state
PaperMC/Paper@bc43f40 Update jline and TCA (#6829)
PaperMC/Paper@d9e2817 Update paperweight to 1.1.13 (#6866)
PaperMC/Paper@3e310e0 Remove redundant and unneeded repos, reorder repos (#6867)
PaperMC/Paper@485d15f Update paperweight to 1.1.14 (#6868)
PaperMC/Paper@09d50a9 Added missing mappings (#6810)
PaperMC/Paper@0968cdd Move async catches back to where they were (#6869)
PaperMC/Paper@6f71b7c Deduplicate strings in ObfHelper (#6841)
PaperMC/Paper@ada930b Updated Upstream (Bukkit/CraftBukkit) (#6872)
PaperMC/Paper@06d82e0 Cache palette array (#6767)
PaperMC/Paper@70fe58d Expose the potential player cause of a lightning (#6782)
PaperMC/Paper@c20c9d3 Fix CraftNamespacedKey shenanigans (#6825)
PaperMC/Paper@29bb5a9 Add PlayerDeathEvent#getPlayer for clarity (#6859)
PaperMC/Paper@124d079 Fix issues with mob conversion (#6831)
PaperMC/Paper@22b0238 Add API for checking if a zombie has the option to break doors (#6855)
PaperMC/Paper@5af80b0 Add isCollidable methods to various places (#6870)
PaperMC/Paper@32ba088 Fix setPatternColor on tropical fish bucket meta (#6877)
PaperMC/Paper@87121ce Move `getTrackedPlayers` up from Player to Entity (#6569)
PaperMC/Paper@a923e33 Make despawn distance configs per-category, improve per category spawn limit config (#6717)
PaperMC/Paper@3f17694 Goat ram API (#6336)
PaperMC/Paper@cc2ecbc Add Raw Byte Entity Serialization (#6826)

Airplane Changes:
TECHNOVE/Airplane@e47949b Ty Penple <3
TECHNOVE/Airplane@86fee6b Update upstream
2021-11-11 02:03:29 -05:00

42 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Wed, 28 Jul 2021 15:52:32 -0400
Subject: [PATCH] Config to prevent horses from standing with riders
Horses have a chance to stand (rear) when their ambient noise is played.
This can happen while the horse is moving with a rider, which will cause the horse to suddenly stop for a moment.
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java
index dbd34f589a146b9b408318c3810321ab6bce57f6..6e3f56843c47bc58eaf3d8e3b75299b36acd47d1 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java
@@ -394,7 +394,7 @@ public abstract class AbstractHorse extends Animal implements ContainerListener,
@Nullable
@Override
protected SoundEvent getAmbientSound() {
- if (this.random.nextInt(10) == 0 && !this.isImmobile()) {
+ if (this.random.nextInt(10) == 0 && !this.isImmobile() && !(!this.level.purpurConfig.horseStandWithRider && this.getControllingPassenger() != null)) { // Purpur
this.stand();
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 6888c9ff183a869f241a72f36df6f3691897edfc..c86ecc0d293f0f780e287c29e7383506275eabd5 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -1510,6 +1510,7 @@ public class PurpurWorldConfig {
public double horseMovementSpeedMax = 0.3375D;
public int horseBreedingTicks = 6000;
public boolean horseTakeDamageFromWater = false;
+ public boolean horseStandWithRider = true;
private void horseSettings() {
horseRidableInWater = getBoolean("mobs.horse.ridable-in-water", horseRidableInWater);
if (PurpurConfig.version < 10) {
@@ -1527,6 +1528,7 @@ public class PurpurWorldConfig {
horseMovementSpeedMax = getDouble("mobs.horse.attributes.movement_speed.max", horseMovementSpeedMax);
horseBreedingTicks = getInt("mobs.horse.breeding-delay-ticks", horseBreedingTicks);
horseTakeDamageFromWater = getBoolean("mobs.horse.takes-damage-from-water", horseTakeDamageFromWater);
+ horseStandWithRider = getBoolean("mobs.horse.stand-with-rider", horseStandWithRider);
}
public boolean huskRidable = false;