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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@5436d44 Deprecate several Keyed#getKey methods (#10357) PaperMC/Paper@a7f1dc6 Change online mode default for Velocity configuration (#10413) PaperMC/Paper@37db2d7 [ci skip] Update book page/char limit for book meta doc (#10415) PaperMC/Paper@526795b Update patches to handle vineflower decompiler (#10406) PaperMC/Paper@8fe90de [ci skip] Referenced InventoryDragEvent in documentation of InventoryClickEvent (#10395) PaperMC/Paper@46d462b Fix StackOverflowException thrown on shutdown (Fixes #10404) (#10408) PaperMC/Paper@f061e76 Fix hit criteria advancement triggered before changing state (#10409) PaperMC/Paper@3263470 Add color transition and clone functions to ParticleBuilder (#10342) PaperMC/Paper@4445d23 Deprecate ItemStack#setType & add ItemStack#withType (#10290)
58 lines
3.9 KiB
Diff
58 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 15 Mar 2021 03:52:17 -0500
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Subject: [PATCH] Tick fluids config
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diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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index 9b3dcf1a4d4cece92a629506d341f6bfe79d13d0..0ed39daf88a98f7fa887fb45d4f7c0348a607551 100644
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--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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@@ -139,7 +139,7 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
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public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
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- if (this.shouldSpreadLiquid(world, pos, state)) {
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+ if (world.purpurConfig.tickFluids && this.shouldSpreadLiquid(world, pos, state)) { // Purpur
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world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper - Configurable speed for water flowing over lava
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}
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@@ -167,7 +167,7 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
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public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
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- if (state.getFluidState().isSource() || neighborState.getFluidState().isSource()) {
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+ if (world.getMinecraftWorld().purpurConfig.tickFluids && state.getFluidState().isSource() || neighborState.getFluidState().isSource()) { // Purpur
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world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
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}
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@@ -176,7 +176,7 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
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public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
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- if (this.shouldSpreadLiquid(world, pos, state)) {
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+ if (world.purpurConfig.tickFluids && this.shouldSpreadLiquid(world, pos, state)) { // Purpur
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world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper - Configurable speed for water flowing over lava
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}
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 968de6c1a1c2fbed623778613ce6d45b54b98f8e..d4703bb2846d74025cfff1aa63e8cc01c6bceb2c 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -129,6 +129,7 @@ public class PurpurWorldConfig {
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public boolean noteBlockIgnoreAbove = false;
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public boolean persistentDroppableEntityDisplayNames = true;
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public boolean projectilesBypassMobGriefing = false;
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+ public boolean tickFluids = true;
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public double tridentLoyaltyVoidReturnHeight = 0.0D;
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public double voidDamageHeight = -64.0D;
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public double voidDamageDealt = 4.0D;
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@@ -148,6 +149,7 @@ public class PurpurWorldConfig {
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noteBlockIgnoreAbove = getBoolean("gameplay-mechanics.note-block-ignore-above", noteBlockIgnoreAbove);
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persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
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projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
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+ tickFluids = getBoolean("gameplay-mechanics.tick-fluids", tickFluids);
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tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
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voidDamageHeight = getDouble("gameplay-mechanics.void-damage-height", voidDamageHeight);
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voidDamageDealt = getDouble("gameplay-mechanics.void-damage-dealt", voidDamageDealt);
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