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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@5436d44 Deprecate several Keyed#getKey methods (#10357) PaperMC/Paper@a7f1dc6 Change online mode default for Velocity configuration (#10413) PaperMC/Paper@37db2d7 [ci skip] Update book page/char limit for book meta doc (#10415) PaperMC/Paper@526795b Update patches to handle vineflower decompiler (#10406) PaperMC/Paper@8fe90de [ci skip] Referenced InventoryDragEvent in documentation of InventoryClickEvent (#10395) PaperMC/Paper@46d462b Fix StackOverflowException thrown on shutdown (Fixes #10404) (#10408) PaperMC/Paper@f061e76 Fix hit criteria advancement triggered before changing state (#10409) PaperMC/Paper@3263470 Add color transition and clone functions to ParticleBuilder (#10342) PaperMC/Paper@4445d23 Deprecate ItemStack#setType & add ItemStack#withType (#10290)
49 lines
3.2 KiB
Diff
49 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 12emin34 <macanovic.emin@gmail.com>
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Date: Mon, 23 Aug 2021 17:59:29 +0200
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Subject: [PATCH] Option for if rain and thunder should stop on sleep
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 4a08c804c3e31a80ee9b663a44fd60142709c9c6..39a6ff48d820b56728398ac287f9a4db108f3bad 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1401,6 +1401,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@VisibleForTesting
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public void resetWeatherCycle() {
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// CraftBukkit start
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+ if (this.purpurConfig.rainStopsAfterSleep) // Purpur
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this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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@@ -1408,6 +1409,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setRainTime(0);
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}
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// CraftBukkit end
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+ if (this.purpurConfig.thunderStopsAfterSleep) // Purpur
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this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index ba161c85a17aed57bcb7b5f8ec347757f45ef003..6151c7d3bf9de065227c200b62dd03f7dba3f504 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -139,6 +139,8 @@ public class PurpurWorldConfig {
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public int raidCooldownSeconds = 0;
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public int animalBreedingCooldownSeconds = 0;
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public boolean mobsIgnoreRails = false;
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+ public boolean rainStopsAfterSleep = true;
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+ public boolean thunderStopsAfterSleep = true;
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private void miscGameplayMechanicsSettings() {
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useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
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alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
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@@ -161,6 +163,8 @@ public class PurpurWorldConfig {
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raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
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animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
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mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails);
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+ rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep);
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+ thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep);
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}
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public int daytimeTicks = 12000;
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