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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label PaperMC/Paper@b98d20a Brigadier Command Support (#8235) PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691) PaperMC/Paper@711f82e Fix signed book page serialization (#10696)
61 lines
4.1 KiB
Diff
61 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 4 Jul 2020 13:12:43 -0500
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Subject: [PATCH] Implement bed explosion options
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diff --git a/src/main/java/net/minecraft/world/level/block/BedBlock.java b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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index 85d598c3354ee62f0fd1b26e485e0084967c0380..b59dd6b512021c335f3c21999958e2ea081daf69 100644
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--- a/src/main/java/net/minecraft/world/level/block/BedBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BedBlock.java
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@@ -104,7 +104,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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Vec3 vec3d = pos.getCenter();
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK);
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // Purpur
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return InteractionResult.SUCCESS;
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} else if ((Boolean) state.getValue(BedBlock.OCCUPIED)) {
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if (!BedBlock.canSetSpawn(world)) return this.explodeBed(state, world, pos); // Paper - check explode first
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@@ -157,7 +157,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
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Vec3 vec3d = blockposition.getCenter();
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- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, blockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // CraftBukkit - add state
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+ if (world.purpurConfig.bedExplode) world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, blockState), (ExplosionDamageCalculator) null, vec3d, (float) world.purpurConfig.bedExplosionPower, world.purpurConfig.bedExplosionFire, world.purpurConfig.bedExplosionEffect); // CraftBukkit - add state // Purpur
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return InteractionResult.SUCCESS;
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}
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}
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 10de2140aa89f75e7f67b38f6c1286f4330d127b..95f016b7c127129b71e266a3daefd55502fdb299 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -284,6 +284,27 @@ public class PurpurWorldConfig {
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});
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}
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+ public boolean bedExplode = true;
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+ public double bedExplosionPower = 5.0D;
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+ public boolean bedExplosionFire = true;
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+ public net.minecraft.world.level.Level.ExplosionInteraction bedExplosionEffect = net.minecraft.world.level.Level.ExplosionInteraction.BLOCK;
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+ private void bedSettings() {
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+ if (PurpurConfig.version < 31) {
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+ if ("DESTROY".equals(getString("blocks.bed.explosion-effect", bedExplosionEffect.name()))) {
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+ set("blocks.bed.explosion-effect", "BLOCK");
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+ }
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+ }
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+ bedExplode = getBoolean("blocks.bed.explode", bedExplode);
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+ bedExplosionPower = getDouble("blocks.bed.explosion-power", bedExplosionPower);
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+ bedExplosionFire = getBoolean("blocks.bed.explosion-fire", bedExplosionFire);
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+ try {
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+ bedExplosionEffect = net.minecraft.world.level.Level.ExplosionInteraction.valueOf(getString("blocks.bed.explosion-effect", bedExplosionEffect.name()));
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+ } catch (IllegalArgumentException e) {
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+ log(Level.SEVERE, "Unknown value for `blocks.bed.explosion-effect`! Using default of `BLOCK`");
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+ bedExplosionEffect = net.minecraft.world.level.Level.ExplosionInteraction.BLOCK;
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+ }
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+ }
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+
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public boolean dispenserApplyCursedArmor = true;
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private void dispenserSettings() {
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dispenserApplyCursedArmor = getBoolean("blocks.dispenser.apply-cursed-to-armor-slots", dispenserApplyCursedArmor);
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