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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2946dbb Update WorldServer#serverlevelData mapping PaperMC/Paper@98af0e0 update generator PaperMC/Paper@20507b4 Apply more patches PaperMC/Paper@7162ff0 fix item meta PaperMC/Paper@7d67d3f fix DamageTypeTags init PaperMC/Paper@0971875 re-add improve perf of mass crafts
21 lines
1.3 KiB
Diff
21 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: nitricspace <nitricspace@users.noreply.github.com>
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Date: Wed, 23 Sep 2020 22:14:38 +0100
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Subject: [PATCH] Add option to disable zombie aggressiveness towards villagers
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when lagging
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diff --git a/com/destroystokyo/paper/entity/ai/VanillaGoal.java b/com/destroystokyo/paper/entity/ai/VanillaGoal.java
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index e78ac52499f82b553f64aa1c41e5b75397e72793..6299eeed974666135e63d58e064ea2e40f2c84d9 100644
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--- a/com/destroystokyo/paper/entity/ai/VanillaGoal.java
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+++ b/com/destroystokyo/paper/entity/ai/VanillaGoal.java
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@@ -446,6 +446,8 @@ public interface VanillaGoal<T extends Mob> extends Goal<T> {
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GoalKey<Llama> LLAMA_HAS_RIDER = GoalKey.of(Llama.class, NamespacedKey.minecraft("llama_has_rider"));
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GoalKey<Phantom> FIND_CRYSTAL = GoalKey.of(Phantom.class, NamespacedKey.minecraft("find_crystal"));
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GoalKey<Phantom> ORBIT_CRYSTAL = GoalKey.of(Phantom.class, NamespacedKey.minecraft("orbit_crystal"));
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+ GoalKey<Drowned> DROWNED_ATTACK_VILLAGER = GoalKey.of(Drowned.class, NamespacedKey.minecraft("drowned_attack_villager"));
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+ GoalKey<Zombie> ZOMBIE_ATTACK_VILLAGER = GoalKey.of(Zombie.class, NamespacedKey.minecraft("zombie_attack_villager"));
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// Purpur end
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private static <T extends Mob> @NonNull GoalKey<T> create(final @NonNull String key,
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