Files
Purpur/patches/server/0121-Arrows-should-not-reset-despawn-counter.patch
BillyGalbreath 1362f49b24 Updated Upstream (Paper, Tuinity, & Airplane)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
bca97a8f7 replace spaces in world key (touches #5397)
de94f6485 Refactor chat message composition (#5396)
e27f334bb [CI-SKIP] Fix makemcdevsrc.sh for nms relocations (#5389)
ae15e85da Updated Upstream (CraftBukkit)
26fe0ac5a Only set despawnTimer for Wandering Traders spawned by MobSpawnerTrader (#5391)
b748eb7b8 Fix VanillaMobGoalTest#testBukkitMap (#5390)
18dbbb578 [Auto] Updated Upstream (CraftBukkit)
fac9cc5d5 [CI-SKIP] Ignore .gitignore
087aa70e7 Deprecate ItemStack#setLore(List<String>) and ItemStack#getLore, add Component based alternatives
9889c651c apply fixup
c310f0a61 Updated Upstream (Bukkit/CraftBukkit)
f17560ab0 wtf is this t file -jmp
347f3a9b8 fix compile
700e9e6a5 rebase
cf4dc464a Revert de5f4e469...c270abe96
6870db613 script & POM fix
743c6533c Replace ** with * (BSD/macOS)
376d7b097 Don't remove the .java
fcb3fd42a Fix macOS/BSD support
8cfc05249 Link correctly
ba1031ca7 Rename work dir
c8d844ab7 Actually fix preloading this time
e62aa5e3e Fix class preloading
1c03cf898 It's mojang math, not minecraft math
1034873df Apply fixups
39b125771 Use revision file
956150da7 Welcome to 1.16.5-R0.2
ccb217c01 Change cache keys
0d217001c more work
f6d820f07 It compiles
0f78e9525 More work
1718f61bf Updated Upstream (CraftBukkit/Spigot)
b28d46114 Update scripts for NMS repackaging

Tuinity Changes:
9bdcb9b8e Delete work dir when running jar
6351d7ca7 Update Upstream (Paper)
932c199a6 Generate md-dev correctly
bf3e73778 Make packet limiter work from IDE
1686f3861 Fix packet limiter config
f40f7b425 Update README.md styling (#264)
da1c3ace5 GH Actions Changes (#213)
5f325ecf1 Update Upstream (Paper)
0f83fe48d Update Upstream (Paper)

Airplane Changes:
f94d39947 Merge pull request #18 from notOM3GA/upstream/nms-repackage
0fc622631 Force build for Flare update
08439d6a9 Update Upstream (Tuinity)
2021-03-21 23:00:01 -05:00

22 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Wed, 4 Nov 2020 13:12:50 -0600
Subject: [PATCH] Arrows should not reset despawn counter
This prevents keeping arrows alive indefinitely (such as when the block
the arrow is stuck in gets removed, like a piston head going up/down)
diff --git a/src/main/java/net/minecraft/world/entity/projectile/EntityArrow.java b/src/main/java/net/minecraft/world/entity/projectile/EntityArrow.java
index 3ee404effe339a5742926255da6a9c41d1bc9367..6f0a306449844dc50426202262219d0e952459cc 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/EntityArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/EntityArrow.java
@@ -283,7 +283,7 @@ public abstract class EntityArrow extends IProjectile {
Vec3D vec3d = this.getMot();
this.setMot(vec3d.d((double) (this.random.nextFloat() * 0.2F), (double) (this.random.nextFloat() * 0.2F), (double) (this.random.nextFloat() * 0.2F)));
- this.despawnCounter = 0;
+ // this.despawnCounter = 0; // Purpur - do not reset despawn counter
}
@Override