Files
Purpur/patches/api/0024-Player-invulnerabilities.patch
William Blake Galbreath 1a46c4bc6b Update to 1.16.1
2020-06-28 21:51:07 -05:00

44 lines
1.3 KiB
Diff

From be009f6bd10975040ad8ff9378eca1569132774b Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
---
src/main/java/org/bukkit/entity/Player.java | 21 +++++++++++++++++++++
1 file changed, 21 insertions(+)
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 2dca16ac4..55edcd54b 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1890,5 +1890,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}
--
2.26.2