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Upstream has released updates that appear to apply and compile correctly Paper Changes: 9a129fa99 Add #getEligibleHumans to SkeletonHorseTrapEvent b5e23c7a6 Fix merging spawning values a932e8ad7 Turn off spigot verbose world by default 8ced89f65 Fix Delegation to vanilla chunk gen
35 lines
2.0 KiB
Diff
35 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <me@notom3ga.me>
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Date: Mon, 30 Nov 2020 11:40:11 -0500
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Subject: [PATCH] Changeable Mob Left Handed Chance
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diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
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index 9214b2a3c9..3a79771d57 100644
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--- a/src/main/java/net/minecraft/server/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
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@@ -1133,7 +1133,7 @@ public abstract class EntityInsentient extends EntityLiving {
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@Nullable
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public GroupDataEntity prepare(WorldAccess worldaccess, DifficultyDamageScaler difficultydamagescaler, EnumMobSpawn enummobspawn, @Nullable GroupDataEntity groupdataentity, @Nullable NBTTagCompound nbttagcompound) {
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this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).addModifier(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, AttributeModifier.Operation.MULTIPLY_BASE));
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- if (this.random.nextFloat() < 0.05F) {
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+ if (this.random.nextFloat() < this.world.purpurConfig.entityLeftHandedChance) { // Purpur
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this.setLeftHanded(true);
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} else {
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this.setLeftHanded(false);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 58208a9022..f5e498aa39 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -129,8 +129,10 @@ public class PurpurWorldConfig {
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}
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public int entityLifeSpan = 0;
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+ public float entityLeftHandedChance = 0.05f;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
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}
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public List<Item> itemImmuneToExplosion = new ArrayList<>();
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