Files
Purpur/patches/server/0166-Add-config-change-multiplier-critical-damage-value.patch
Ben Kerllenevich 8768f54932 save stuff here
2023-06-09 00:01:03 -04:00

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctaEnkoda <bierquejason@gmail.com>
Date: Mon, 17 May 2021 02:40:13 +0200
Subject: [PATCH] Add config change multiplier critical damage value
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index ca16f896ede5cfb957849ef3ad1f90f6518659dc..bb1cda93ae9e754acf20193100ce0de56bf47843 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1313,7 +1313,7 @@ public abstract class Player extends LivingEntity {
flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper
flag2 = flag2 && !this.isSprinting();
if (flag2) {
- f *= 1.5F;
+ f *= this.level().purpurConfig.playerCriticalDamageMultiplier; // Purpur
}
f += f1;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index f59b3a99e460859f1744e9360a4a7dd31e1aeec5..756517c6257bfb037b325fe6d53354a28156162b 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -376,6 +376,7 @@ public class PurpurWorldConfig {
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
public boolean playersSkipNight = true;
+ public double playerCriticalDamageMultiplier = 1.5D;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -397,6 +398,7 @@ public class PurpurWorldConfig {
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
+ playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
}
private static boolean projectileDespawnRateSettingsMigrated = false;