Files
Purpur/patches/api/0016-Player-invulnerabilities.patch
granny 1db35b2449 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@3c41f8f Cache map ids on item frames (#9584)
PaperMC/Paper@3b4839e Fix players are invisible after using setPlayerProfile (#9143)
PaperMC/Paper@20a71c5 Add restrict-player-reloot-time config (#7652)
PaperMC/Paper@29aaf7b Fix custom statistic criteria creation (#9595)
PaperMC/Paper@2df309b Bandaid fix for Effect (#9548)
PaperMC/Paper@1dfdbef SculkCatalyst bloom API (#9466)
PaperMC/Paper@02338e5 Fix DEFAULT getEntitySpawnReason for /summon (#9480)
PaperMC/Paper@23c44c2 [ci skip] Update README
2023-08-12 23:38:58 -07:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 42624ec551509e565f6c0c0b4cc5b4c7ba1f1575..43448b96b5261e11bfb284e1efe726eb3e9cbeee 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3272,5 +3272,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}