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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@487109f Readd 0414 use distance map to optimise entity tracker (#9868) PaperMC/Paper@230682d Add raw iron & raw copper blocks to anti xray defaults (#7622) PaperMC/Paper@44057da Remove duplicate water-sensitivity damage for unaware mobs (#9908) PaperMC/Paper@f78d7ce Remove "fix-curing-zombie-villager-discount" exploit option (#9895) PaperMC/Paper@aa6c4c1 Include packet class name in packet encoding error messages (#9907) PaperMC/Paper@6592fed Use a server impl for hopper event to track get/setItem calls (#9905) PaperMC/Paper@bffb08c Deprecate Player#boostElytra (#9899) PaperMC/Paper@43c3432 Add entity API for getting the combined gene of a Panda (#9891) PaperMC/Paper@15a0de2 Make Team extend ForwardingAudience (#9852) PaperMC/Paper@0cdce89 Fix a bunch of stuff with player spawn locations (#9887) PaperMC/Paper@8a3980c Add API to get the collision shape of a block before it's placed (#9821) PaperMC/Paper@23860da Add predicate for block when raytracing (#9691) PaperMC/Paper@75d04e9 Broadcast take item packets with collector as source (#9884) PaperMC/Paper@2553f30 fix secure profile with proxy online mode (#9700) PaperMC/Paper@e289acc Add more API to LingeringPotionSplashEvent (#9901) PaperMC/Paper@8cafc07 Added missing enchantables to material tags (#9888)
39 lines
2.9 KiB
Diff
39 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Sun, 13 Nov 2022 05:05:34 -0600
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Subject: [PATCH] Add option to teleport to spawn on nether ceiling damage
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 1b58e4c4919d6e697533dd2f29f7c91ff5074987..d61d7ae47285d9779221011212f871c4ef7de830 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -917,6 +917,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
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&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
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// Paper end
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+ if (this.level().purpurConfig.teleportOnNetherCeilingDamage && this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER && this instanceof ServerPlayer player) player.teleport(io.papermc.paper.util.MCUtil.toLocation(this.level, this.level.getSharedSpawnPos())); else // Purpur
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this.onBelowWorld();
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}
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index c04befc0e4d97497087bc8961daefe814e199a84..443871290764e6863509acd0847f8c4c8f8566b6 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -417,6 +417,7 @@ public class PurpurWorldConfig {
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public String playerDeathExpDropEquation = "expLevel * 7";
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public int playerDeathExpDropMax = 100;
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public boolean teleportIfOutsideBorder = false;
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+ public boolean teleportOnNetherCeilingDamage = false;
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public boolean totemOfUndyingWorksInInventory = false;
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public boolean playerFixStuckPortal = false;
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public boolean creativeOnePunch = false;
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@@ -446,6 +447,7 @@ public class PurpurWorldConfig {
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playerDeathExpDropEquation = getString("gameplay-mechanics.player.exp-dropped-on-death.equation", playerDeathExpDropEquation);
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playerDeathExpDropMax = getInt("gameplay-mechanics.player.exp-dropped-on-death.maximum", playerDeathExpDropMax);
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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+ teleportOnNetherCeilingDamage = getBoolean("gameplay-mechanics.player.teleport-on-nether-ceiling-damage", teleportOnNetherCeilingDamage);
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totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
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creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
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