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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b4192fd fix NPE from changes in e4358b82171 PaperMC/Paper@5b6445a Revert "fix NPE from changes in e4358b82171" PaperMC/Paper@323c087 Revert "#686: Fix contains for default section generating real sections" PaperMC/Paper@c837002 Fix client world difficulty sync issue (#7035) PaperMC/Paper@a4782f7 [ci skip] fixup indent PaperMC/Paper@83aee0f [ci skip] Clarify setSize consequences for Slimes (#7036) PaperMC/Paper@7c8fdc1 Add dropped hunk from mid-tick tasks (#7034) PaperMC/Paper@fd263ef Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039) PaperMC/Paper@b8d486c Create workflow to add new PRs to the PR Queue project (#6918) PaperMC/Paper@a50e273 Include axolotls in affected entities for water splash potions (#7024) PaperMC/Paper@af95df8 Port Actually unload POI data from Tuinity 1.16 (#7044) PaperMC/Paper@04897b1 [ci skip] Revert "Create workflow to add new PRs to the PR Queue project (#6918)" (#7046) PaperMC/Paper@b4a77a8 Updated Upstream (Bukkit/CraftBukkit) (#7045) PaperMC/Paper@0e25db2 Fix mis-placed processEnchantOrder from 1.18 update (#7052) PaperMC/Paper@53d026e Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken PaperMC/Paper@772e880 Fix light propagation in high y sections PaperMC/Paper@33ea869 Bump Starlight light version PaperMC/Paper@74fd151 Fix entity equipment on cancellation of EntityDeathEvent (#5740) PaperMC/Paper@758e2a7 Fix bad ticking checks for blocks PaperMC/Paper@0e91b6a Return 0 for light values if a dimenion does not have them PaperMC/Paper@188a8df Fix ChunkSnapshot#isSectionEmpty(int) PaperMC/Paper@bbc7451 Fix issue with snapshotted biomes in last commit PaperMC/Paper@b475c6a Backport log4j fix PaperMC/Paper@4e355c4 Updated Upstream (CraftBukkit) PaperMC/Paper@dce79f3 Update Log4J (#7069)
50 lines
2.5 KiB
Diff
50 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: DoctaEnkoda <bierquejason@gmail.com>
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Date: Wed, 2 Jun 2021 02:45:47 +0200
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Subject: [PATCH] Beacon Activation Range Configurable
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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index 423560afba1bc03c0bb2b7d5d028451f34e59ec5..080694a06c9fdf57317dd281c4ddbd6c2b50662c 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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@@ -84,6 +84,16 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider {
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public double getEffectRange() {
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if (this.effectRange < 0) {
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+ // Purpur Start
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+ if (this.level != null) {
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+ switch (this.levels) {
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+ case 1: return this.level.purpurConfig.beaconLevelOne;
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+ case 2: return this.level.purpurConfig.beaconLevelTwo;
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+ case 3: return this.level.purpurConfig.beaconLevelThree;
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+ case 4: return this.level.purpurConfig.beaconLevelFour;
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+ }
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+ }
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+ // Purpur End
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return this.levels * 10 + 10;
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} else {
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return effectRange;
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index b9f6fd06b0320e1abd8a1c5b7461b9bbcb0314fe..06d74d252ce95b54a3bc68dc85c44357fc04daf7 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -512,6 +512,17 @@ public class PurpurWorldConfig {
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anvilAllowColors = getBoolean("blocks.anvil.allow-colors", anvilAllowColors);
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}
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+ public int beaconLevelOne = 20;
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+ public int beaconLevelTwo = 30;
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+ public int beaconLevelThree = 40;
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+ public int beaconLevelFour = 50;
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+ private void beaconSettings() {
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+ beaconLevelOne = getInt("blocks.beacon.effect-range.level-1", beaconLevelOne);
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+ beaconLevelTwo = getInt("blocks.beacon.effect-range.level-2", beaconLevelTwo);
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+ beaconLevelThree = getInt("blocks.beacon.effect-range.level-3", beaconLevelThree);
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+ beaconLevelFour = getInt("blocks.beacon.effect-range.level-4", beaconLevelFour);
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+ }
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+
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public boolean bedExplode = true;
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public double bedExplosionPower = 5.0D;
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public boolean bedExplosionFire = true;
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