Files
Purpur/patches/server/0104-Use-configured-height-for-nether-surface-builders.patch
BillyGalbreath 1d3f710297 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
840e72091 [CI-SKIP] [Auto] Rebuild Patches
a33232d4a Add beacon activation and deactivation events (#5121)
bc7ea673a Add internal channel initialization listeners (#5557)
b28ad17ac Check for world change in MoveEvent API methods
3095c7592 [Auto] Updated Upstream (CraftBukkit)
f56989c97 Add RespawnFlags to PlayerRespawnEvent (#5533)
7579c2667 Add more API to PlayerMoveEvent (#5553)
2021-04-30 16:18:11 -05:00

20 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 15 Aug 2020 06:51:46 -0500
Subject: [PATCH] Use configured height for nether surface builders
diff --git a/src/main/java/net/minecraft/world/level/levelgen/surfacebuilders/WorldGenSurfaceNetherAbstract.java b/src/main/java/net/minecraft/world/level/levelgen/surfacebuilders/WorldGenSurfaceNetherAbstract.java
index b9523f5611b5b8d786fddcc5fd265e8a2043ab6c..6c4707ce08f48da027b4430eee38bfe794c2625f 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/surfacebuilders/WorldGenSurfaceNetherAbstract.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/surfacebuilders/WorldGenSurfaceNetherAbstract.java
@@ -42,7 +42,7 @@ public abstract class WorldGenSurfaceNetherAbstract extends WorldGenSurface<Worl
return ((NoiseGeneratorOctaves) entry.getValue()).a((double) i, (double) l, (double) j);
})).get()).getKey();
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
- IBlockData iblockdata4 = ichunkaccess.getType(blockposition_mutableblockposition.d(k1, 128, l1));
+ IBlockData iblockdata4 = ichunkaccess.getType(blockposition_mutableblockposition.d(k1, k, l1)); // Purpur - use configured height
for (int k2 = k; k2 >= 0; --k2) { // Paper - fix MC-187716 - use configured height
blockposition_mutableblockposition.d(k1, k2, l1);