Files
Purpur/patches/server/0204-Option-for-if-rain-and-thunder-should-stop-on-sleep.patch
granny 201e928fa6 Updated Upstream (Pufferfish) (#1575)
Upstream has released updates that appear to apply and compile correctly

Pufferfish Changes:
pufferfish-gg/Pufferfish@c9f4e20 Final 1.20.4 Update
pufferfish-gg/Pufferfish@1f3ad02 Final 1.20.4 update, for realzies
pufferfish-gg/Pufferfish@b1ab664 Enable SIMD on java 21
pufferfish-gg/Pufferfish@0674c2b 1.21 compiles
pufferfish-gg/Pufferfish@98ea973 Fix 1.21 version checkers
pufferfish-gg/Pufferfish@68f859c Fix lambda/tick guard patch
pufferfish-gg/Pufferfish@eaa18d5 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@1d72eea Updated Upstream (Paper)
pufferfish-gg/Pufferfish@1d3c743 Update pufferfish version detector stuff
pufferfish-gg/Pufferfish@5e30963 Fix crash bug
pufferfish-gg/Pufferfish@12571eb Use mojmapped paperclip jar instead (CI only)
pufferfish-gg/Pufferfish@4d16ae0 Drop a patch - moonrise includes it
pufferfish-gg/Pufferfish@52c2d05 Revert "Drop a patch - moonrise includes it"
pufferfish-gg/Pufferfish@bdb56f1 Fix entity interactions with fluids
pufferfish-gg/Pufferfish@469e5c1 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@d75961f 1.21.1 Update (Updated Upstream (Paper))
2024-08-15 14:07:11 -07:00

49 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: 12emin34 <macanovic.emin@gmail.com>
Date: Mon, 23 Aug 2021 17:59:29 +0200
Subject: [PATCH] Option for if rain and thunder should stop on sleep
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 76a1875253af0e3c343b471f886946fa61e880de..7ee54bc8b1ce7524c4c61c8e3261380205f2c268 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1230,6 +1230,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
@VisibleForTesting
public void resetWeatherCycle() {
// CraftBukkit start
+ if (this.purpurConfig.rainStopsAfterSleep) // Purpur
this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
@@ -1237,6 +1238,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
this.serverLevelData.setRainTime(0);
}
// CraftBukkit end
+ if (this.purpurConfig.thunderStopsAfterSleep) // Purpur
this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 82f64caa2a68db0229fa5489c1bfdbda932ef0f8..5e7ae30b6238b744e31719ddf0d7c2df3785b901 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -142,6 +142,8 @@ public class PurpurWorldConfig {
public int raidCooldownSeconds = 0;
public int animalBreedingCooldownSeconds = 0;
public boolean mobsIgnoreRails = false;
+ public boolean rainStopsAfterSleep = true;
+ public boolean thunderStopsAfterSleep = true;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -166,6 +168,8 @@ public class PurpurWorldConfig {
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails);
+ rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep);
+ thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep);
}
public int daytimeTicks = 12000;