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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: 8fe5611 Fix Player#playerListName nullability annotation (#6089) 8827886 Add back linking to Adventure Javadoc (#6088) 6ea4da4 AbstractSkeleton should extend RangedEntity (#6087) a831634 add Optimize Light Engine patch (#5863) 56fd1a2 Update to Minecraft 1.17.1 (#6097) f8d6cbd Deobfuscate stacktraces in sync load info (#6103) Tuinity Changes: 5065deb Make CollisionContext initialisation lazy 388bdf5 Optimise ActivationRange#activateEntities again 2310a94 Update to 1.17.1
70 lines
3.9 KiB
Diff
70 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 7 Aug 2020 12:53:36 -0500
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Subject: [PATCH] Add no-random-tick block list
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 50639af3813578669ce039dc44d827df1196d723..db54cb97296d6c2b2d893dca87cea5bd35eeb0db 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -488,7 +488,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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this.players = Lists.newArrayList();
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this.entityTickList = new EntityTickList();
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Predicate<Block> predicate = (block) -> { // CraftBukkit - decompile eror
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- return block == null || block.defaultBlockState().isAir();
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+ return block == null || block.defaultBlockState().isAir() || purpurConfig.noRandomTickBlocks.contains(block); // Purpur
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};
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DefaultedRegistry registryblocks = Registry.BLOCK;
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index 7538262e14c86e4da9cd4cb887b76f649bfef2e6..f34973be478de4f088a0593b45bd89e558a13609 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -915,10 +915,12 @@ public abstract class BlockBehaviour {
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}
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public void tick(ServerLevel world, BlockPos pos, Random random) {
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+ if (world.purpurConfig.noRandomTickBlocks.contains(getBlock())) return; // Purpur
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this.getBlock().tick(this.asState(), world, pos, random);
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}
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public void randomTick(ServerLevel world, BlockPos pos, Random random) {
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+ if (world.purpurConfig.noRandomTickBlocks.contains(getBlock())) return; // Purpur
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this.getBlock().randomTick(this.asState(), world, pos, random);
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}
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index f2e4cd773a3a3145d7a67245e23534fc77fadb72..b2c28f97ceb6c8c18332a56f9d2042dc9301ce3e 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -287,6 +287,28 @@ public class PurpurWorldConfig {
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voidDamageDealt = getDouble("gameplay-mechanics.void-damage-dealt", voidDamageDealt);
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}
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+ public Set<Block> noRandomTickBlocks = new HashSet<>();
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+ private void noRandomTickBlocks() {
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+ if (PurpurConfig.version < 11) {
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+ List<String> oldList = PurpurConfig.config.getStringList("world-settings." + worldName + ".blocks.no-tick");
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+ if (!oldList.isEmpty()) {
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+ PurpurConfig.config.set("world-settings." + worldName + ".blocks.no-random-tick", oldList);
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+ PurpurConfig.config.set("world-settings." + worldName + ".blocks.no-tick", null);
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+ }
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+ oldList = PurpurConfig.config.getStringList("world-settings.default.blocks.no-tick");
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+ if (!oldList.isEmpty()) {
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+ PurpurConfig.config.set("world-settings.default.blocks.no-random-tick", oldList);
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+ PurpurConfig.config.set("world-settings.default.blocks.no-tick", null);
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+ }
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+ }
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+ getList("blocks.no-random-tick", new ArrayList<>()).forEach(key -> {
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+ Block block = Registry.BLOCK.get(new ResourceLocation(key.toString()));
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+ if (!block.defaultBlockState().isAir()) {
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+ noRandomTickBlocks.add(block);
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+ }
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+ });
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+ }
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+
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public boolean anvilAllowColors = false;
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private void anvilSettings() {
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anvilAllowColors = getBoolean("blocks.anvil.allow-colors", anvilAllowColors);
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