Files
Purpur/patches/server/0022-Zombie-horse-naturally-spawn.patch
granny 20e182a936 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@730882f Chunk System and Starlight WIP
PaperMC/Paper@512fd08 Update Gradle Wrapper to v8.8
PaperMC/Paper@097284d Bump tiny-remapper to 0.10.3
PaperMC/Paper@ee9b820 Update more optimization patches
PaperMC/Paper@5d834b1 rebuild patches
PaperMC/Paper@4bc15f1 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@0b6701d Revert DamageSource#getCausingEntity to vanilla
PaperMC/Paper@5bd7f4e Update AbstractArrow item method implementations for 1.20.6 (#10885)
PaperMC/Paper@fb511c6 Fix Player#sendBlockState (#10855)
PaperMC/Paper@b420038 Fix ItemMeta#removeEnchantments (#10886)
PaperMC/Paper@a835ad1 Merge remote-tracking branch 'origin/dev/1.21' into dev/1.21
PaperMC/Paper@04dad71 Improve enchantWithLevels logic
PaperMC/Paper@0008fa1 Add back more optimization patches
PaperMC/Paper@56b5b7d Fix max chunk status checks
PaperMC/Paper@c1aefee correctly change enchantment registry to a 'delayed' version
PaperMC/Paper@d41636f Add back RecipeIterator fixes patch (#10887)
PaperMC/Paper@7df4725 Configurable damage tick when blocking with shield (#10877)
PaperMC/Paper@3555a77 Properly forward DispenseEvent #getItem to saddle
PaperMC/Paper@e339ec2 Deprecate BlockData#getDestroySpeed for removal
PaperMC/Paper@b090c65 Remove unnecessary changes from chunk status fix
PaperMC/Paper@5e7cd07 add some generated typed/tag keys
PaperMC/Paper@5a5412c Owen fixing stuff!!!
PaperMC/Paper@7240d9d Restore functionality to sand dupe setting
2024-06-15 23:01:19 -07:00

52 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 7 Jul 2019 19:52:16 -0500
Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index e8ed80cf7d7519eab614e5ae5326755b40c76623..c9efd62cba540f7cdd8a7ce37d455c9b190c5a12 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -815,10 +815,18 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper - Configurable spawn chances for skeleton horses
if (flag1) {
- SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this);
+ // Purpur start
+ net.minecraft.world.entity.animal.horse.AbstractHorse entityhorseskeleton;
+ if (purpurConfig.zombieHorseSpawnChance > 0D && random.nextDouble() <= purpurConfig.zombieHorseSpawnChance) {
+ entityhorseskeleton = EntityType.ZOMBIE_HORSE.create(this);
+ } else {
+ entityhorseskeleton = EntityType.SKELETON_HORSE.create(this);
+ if (entityhorseskeleton != null) ((SkeletonHorse) entityhorseskeleton).setTrap(true);
+ }
+ // Purpur end
if (entityhorseskeleton != null) {
- entityhorseskeleton.setTrap(true);
+ //entityhorseskeleton.setTrap(true); // Purpur - moved up
entityhorseskeleton.setAge(0);
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index a4e540f63746bf36d679fd632e0cf9924a0d2370..72172293aedfef696b6649946746d39edf056363 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -1509,6 +1509,7 @@ public class PurpurWorldConfig {
public double zombieHorseJumpStrengthMax = 1.0D;
public double zombieHorseMovementSpeedMin = 0.2D;
public double zombieHorseMovementSpeedMax = 0.2D;
+ public double zombieHorseSpawnChance = 0.0D;
private void zombieHorseSettings() {
zombieHorseRidable = getBoolean("mobs.zombie_horse.ridable", zombieHorseRidable);
zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
@@ -1525,6 +1526,7 @@ public class PurpurWorldConfig {
zombieHorseJumpStrengthMax = getDouble("mobs.zombie_horse.attributes.jump_strength.max", zombieHorseJumpStrengthMax);
zombieHorseMovementSpeedMin = getDouble("mobs.zombie_horse.attributes.movement_speed.min", zombieHorseMovementSpeedMin);
zombieHorseMovementSpeedMax = getDouble("mobs.zombie_horse.attributes.movement_speed.max", zombieHorseMovementSpeedMax);
+ zombieHorseSpawnChance = getDouble("mobs.zombie_horse.spawn-chance", zombieHorseSpawnChance);
}
public boolean zombieVillagerRidable = false;