Files
Purpur/patches/api/0026-API-for-any-mob-to-burn-daylight.patch
granny 8af4ea6f46 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@d1a72ea Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405)
PaperMC/Paper@0a53f1d Set default drop behavior for player deaths (#11380)
PaperMC/Paper@951e7dd Fix TrialSpawner forgetting assigned mob when placed by player (#11381)
PaperMC/Paper@13a2395 Fix enable-player-collisions playing sounds when set to false (#11390)
2024-09-15 20:22:07 -07:00

50 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Tue, 25 May 2021 16:30:30 -0400
Subject: [PATCH] API for any mob to burn daylight
Co-authored by: Encode42 <me@encode42.dev>
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 514611cf71cafc8e7e07ef901c2ccad03cd5f31b..8c9c4183785a47b64f084f4b8cdac53d2d4402aa 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -1189,5 +1189,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @return True if ridable in water
*/
boolean isRidableInWater();
+
+ /**
+ * Checks if the entity is in daylight
+ *
+ * @return True if in daylight
+ */
+ boolean isInDaylight();
// Purpur end
}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 68c08e7a212bc3e3885f9b5a4d9aef85fcb3b029..a22909446b7193b1de121bdd6d7b6fbf81dc3be4 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1468,4 +1468,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
boolean canUseEquipmentSlot(org.bukkit.inventory.@NotNull EquipmentSlot slot);
// Paper end - Expose canUseSlot
+
+ // Purpur start - API for any mob to burn daylight
+ /**
+ * If this mob will burn in the sunlight
+ *
+ * @return True if mob will burn in sunlight
+ */
+ boolean shouldBurnInDay();
+
+ /**
+ * Set if this mob should burn in the sunlight
+ *
+ * @param shouldBurnInDay True to burn in sunlight
+ */
+ void setShouldBurnInDay(boolean shouldBurnInDay);
+ // Purpur end - API for any mob to burn daylight
}