Files
Purpur/patches/server/0125-Config-to-allow-Note-Block-sounds-when-blocked.patch

44 lines
3.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Fri, 8 Jan 2021 16:07:32 -0500
Subject: [PATCH] Config to allow Note Block sounds when blocked
Allows for Note Blocks to ignore whether or not there's air above them to play.
Normally, the sounds will only play when the block directly above is air.
With this patch enabled, players can place any block above the Note Block and it will still work.
diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
index 6bc29eeb5771a3dc9aa23c7d184c895717797b36..244857755f269eedd57d1c8d4657b4b4b75de2e5 100644
--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
@@ -87,7 +87,7 @@ public class NoteBlock extends Block {
}
private void playNote(@Nullable Entity entity, BlockState state, Level world, BlockPos pos) {
- if (((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) {
+ if (world.purpurConfig.noteBlockIgnoreAbove || ((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) { // Purpur
// CraftBukkit start
// org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
// if (event.isCancelled()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 63c24ce12c9b564404aaaff7e185885b69695aa7..db63b9f52f98bc893d187335e4b53368709fb495 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -119,6 +119,7 @@ public class PurpurWorldConfig {
public boolean entitiesPickUpLootBypassMobGriefing = false;
public boolean fireballsBypassMobGriefing = false;
public boolean milkCuresBadOmen = true;
+ public boolean noteBlockIgnoreAbove = false;
public boolean persistentDroppableEntityDisplayNames = true;
public boolean projectilesBypassMobGriefing = false;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
@@ -135,6 +136,7 @@ public class PurpurWorldConfig {
entitiesPickUpLootBypassMobGriefing = getBoolean("gameplay-mechanics.entities-pick-up-loot-bypass-mob-griefing", entitiesPickUpLootBypassMobGriefing);
fireballsBypassMobGriefing = getBoolean("gameplay-mechanics.fireballs-bypass-mob-griefing", fireballsBypassMobGriefing);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
+ noteBlockIgnoreAbove = getBoolean("gameplay-mechanics.note-block-ignore-above", noteBlockIgnoreAbove);
persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);