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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b4192fd fix NPE from changes in e4358b82171 PaperMC/Paper@5b6445a Revert "fix NPE from changes in e4358b82171" PaperMC/Paper@323c087 Revert "#686: Fix contains for default section generating real sections" PaperMC/Paper@c837002 Fix client world difficulty sync issue (#7035) PaperMC/Paper@a4782f7 [ci skip] fixup indent PaperMC/Paper@83aee0f [ci skip] Clarify setSize consequences for Slimes (#7036) PaperMC/Paper@7c8fdc1 Add dropped hunk from mid-tick tasks (#7034) PaperMC/Paper@fd263ef Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039) PaperMC/Paper@b8d486c Create workflow to add new PRs to the PR Queue project (#6918) PaperMC/Paper@a50e273 Include axolotls in affected entities for water splash potions (#7024) PaperMC/Paper@af95df8 Port Actually unload POI data from Tuinity 1.16 (#7044) PaperMC/Paper@04897b1 [ci skip] Revert "Create workflow to add new PRs to the PR Queue project (#6918)" (#7046) PaperMC/Paper@b4a77a8 Updated Upstream (Bukkit/CraftBukkit) (#7045) PaperMC/Paper@0e25db2 Fix mis-placed processEnchantOrder from 1.18 update (#7052) PaperMC/Paper@53d026e Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken PaperMC/Paper@772e880 Fix light propagation in high y sections PaperMC/Paper@33ea869 Bump Starlight light version PaperMC/Paper@74fd151 Fix entity equipment on cancellation of EntityDeathEvent (#5740) PaperMC/Paper@758e2a7 Fix bad ticking checks for blocks PaperMC/Paper@0e91b6a Return 0 for light values if a dimenion does not have them PaperMC/Paper@188a8df Fix ChunkSnapshot#isSectionEmpty(int) PaperMC/Paper@bbc7451 Fix issue with snapshotted biomes in last commit PaperMC/Paper@b475c6a Backport log4j fix PaperMC/Paper@4e355c4 Updated Upstream (CraftBukkit) PaperMC/Paper@dce79f3 Update Log4J (#7069)
50 lines
2.7 KiB
Diff
50 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 3 Jul 2021 18:40:32 -0500
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Subject: [PATCH] Store placer on Block when placed
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index e82f465536a7f99e2dcbc7aeea1d5d2c93807351..5478fb15d9a9e6b916a9f20740205e502b28d77e 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -383,6 +383,7 @@ public final class ItemStack {
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world.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710
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for (BlockState blockstate : blocks) {
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blockstate.update(true, false);
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+ ((CraftBlock) blockstate.getBlock()).getNMS().getBlock().forgetPlacer(); // Purpur
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}
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world.preventPoiUpdated = false;
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@@ -412,6 +413,7 @@ public final class ItemStack {
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if (!(block.getBlock() instanceof BaseEntityBlock)) { // Containers get placed automatically
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block.getBlock().onPlace(block, world, newblockposition, oldBlock, true, itemactioncontext); // Paper - pass itemactioncontext
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}
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+ block.getBlock().forgetPlacer(); // Purpur
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world.notifyAndUpdatePhysics(newblockposition, null, oldBlock, block, world.getBlockState(newblockposition), updateFlag, 512); // send null chunk as chunk.k() returns false by this point
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
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index ab5b9f00123e2ede2931ffc520684e482aac49b4..9a4858eb3a3289d3da9c1984d94ba7244db254bf 100644
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--- a/src/main/java/net/minecraft/world/level/block/Block.java
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+++ b/src/main/java/net/minecraft/world/level/block/Block.java
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@@ -436,7 +436,17 @@ public class Block extends BlockBehaviour implements ItemLike {
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Block.dropResources(state, world, pos, blockEntity, player, stack);
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}
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- public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {}
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+ // Purpur start
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+ @Nullable protected LivingEntity placer = null;
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+
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+ public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {
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+ this.placer = placer;
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+ }
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+
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+ public void forgetPlacer() {
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+ this.placer = null;
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+ }
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+ // Purpur end
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public boolean isPossibleToRespawnInThis() {
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return !this.material.isSolid() && !this.material.isLiquid();
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