Files
Purpur/patches/server/0152-Farmland-trampling-changes.patch
William Blake Galbreath 162d05fa3c Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
d985976 Add config for mobs immune to default effects (#4835)

Tuinity Changes:
ea43797 Fix portalling from the overworld above y 255
2021-07-10 11:22:56 -05:00

60 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 9 Jan 2021 16:06:40 +0100
Subject: [PATCH] Farmland trampling changes
This lets us choose if farmland trampling is fully disabled or only
players may trample farmland.
This lets us choose if entities can stop trampling if they fall a
distance equal to their feather falling level, plus the extra block
necessary to trample in the first place. Feather Falling 1 requires
you to fall over 3+ blocks to trample. FF 2 requires 4+, etc.
diff --git a/src/main/java/net/minecraft/world/level/block/FarmBlock.java b/src/main/java/net/minecraft/world/level/block/FarmBlock.java
index aad204181c4f54ee533bfe3fc04a8705b847e371..16eb80e7926cf4fe421c17d7d851d457a2bc0f5d 100644
--- a/src/main/java/net/minecraft/world/level/block/FarmBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FarmBlock.java
@@ -97,12 +97,20 @@ public class FarmBlock extends Block {
}
// Purpur start
+ if (world.purpurConfig.farmlandTramplingDisabled) return;
+ if (world.purpurConfig.farmlandTramplingOnlyPlayers && !(entity instanceof Player)) return;
if (world.purpurConfig.farmlandAlpha) {
Block block = world.getBlockState(pos.below()).getBlock();
if (block instanceof FenceBlock || block instanceof WallBlock) {
return;
}
}
+ if (world.purpurConfig.farmlandTramplingFeatherFalling) {
+ Iterator<net.minecraft.world.item.ItemStack> armor = entity.getArmorSlots().iterator();
+ if (armor.hasNext() && net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(net.minecraft.world.item.enchantment.Enchantments.FALL_PROTECTION, armor.next()) >= (int) entity.fallDistance) {
+ return;
+ }
+ }
// Purpur end
if (CraftEventFactory.callEntityChangeBlockEvent(entity, pos, Blocks.DIRT.defaultBlockState()).isCancelled()) {
return;
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index e1b8d150f952d2b80ad37caeb273f60c3553aa11..5c021c6aef21ff3534a4b6a95fd1c0d5ac2ea2c1 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -466,10 +466,16 @@ public class PurpurWorldConfig {
public boolean farmlandBypassMobGriefing = false;
public boolean farmlandGetsMoistFromBelow = false;
public boolean farmlandAlpha = false;
+ public boolean farmlandTramplingDisabled = false;
+ public boolean farmlandTramplingOnlyPlayers = false;
+ public boolean farmlandTramplingFeatherFalling = false;
private void farmlandSettings() {
farmlandBypassMobGriefing = getBoolean("blocks.farmland.bypass-mob-griefing", farmlandBypassMobGriefing);
farmlandGetsMoistFromBelow = getBoolean("blocks.farmland.gets-moist-from-below", farmlandGetsMoistFromBelow);
farmlandAlpha = getBoolean("blocks.farmland.use-alpha-farmland", farmlandAlpha);
+ farmlandTramplingDisabled = getBoolean("blocks.farmland.disable-trampling", farmlandTramplingDisabled);
+ farmlandTramplingOnlyPlayers = getBoolean("blocks.farmland.only-players-trample", farmlandTramplingOnlyPlayers);
+ farmlandTramplingFeatherFalling = getBoolean("blocks.farmland.feather-fall-distance-affects-trampling", farmlandTramplingFeatherFalling);
}
public boolean furnaceUseLavaFromUnderneath = false;