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Upstream has released updates that appear to apply and compile correctly Paper Changes: eb11845f8 Fix creating worlds with "invalid" names (Fixes #5331) e4d8a6279 Implement Keyed on World bcb63dab7 [CI-SKIP] [Auto] Rebuild Patches 48342b06c Allow signs that are inside of the spawn protection to be right clicked to use their run_command tag c229f90c1 Add Block#isValidTool 20e709c1d Add recipe to cook events 2dcf8bff4 legacy formatting will be the death of me f597fea0d legacy formatting is worse than walking around in wet socks 7f72c4675 Use implementation-provided legacy serializer for events 27a8d99ec Adventure 4.7.0 e65bd35a1 Respect teams in legacy chat name if configured (#5321) b31089a92 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5325) a52b30814 Fix title swapping fadeIn and stay 54ec85949 Prevent grindstones from overstacking items d7795080c Fix NPE for AIR in meta operations in ItemStack 2e70796c7 [CI-SKIP] Improve documentation of PreCreatureSpawnEvent (#5244) 7bb92e750 [CI-SKIP] Add JavaDoc links to Tag class pointing to custom Paper tags (#5285) 28cd686bf fix per-world difficulty command (#5306) be7cde2c7 [CI-SKIP] Always check PATH for JDK (#5315)
81 lines
3.3 KiB
Diff
81 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 9 Jan 2021 21:21:27 +0100
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Subject: [PATCH] Add unsafe Entity serialization API
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
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index 632e53338c4d902aea7e8589152b1c1b6e6dde6a..e64d28359c6f5180f1dfd3896a5ba99fd30a943c 100644
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--- a/src/main/java/org/bukkit/UnsafeValues.java
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+++ b/src/main/java/org/bukkit/UnsafeValues.java
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@@ -136,4 +136,28 @@ public interface UnsafeValues {
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public int nextEntityId();
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// Paper end
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+
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+ // Purpur start
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+
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+ /**
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+ * Serialize entity to byte array
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+ *
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+ * @param entity entity to serialize
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+ * @return serialized entity
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+ */
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+ byte[] serializeEntity(org.bukkit.entity.Entity entity);
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+
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+ /**
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+ * Deserialize an entity from byte array
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+ * <p>
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+ * The entity is not automatically spawned in the world. You will have to spawn
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+ * the entity yourself with {@link org.bukkit.entity.Entity#spawnAt(Location)} or
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+ * {@link org.bukkit.entity.Entity#spawnAt(Location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason)}
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+ *
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+ * @param data serialized entity
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+ * @param world world entity belongs in
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+ * @return deserialized entity
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+ */
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+ org.bukkit.entity.Entity deserializeEntity(byte[] data, org.bukkit.World world);
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+ // Purpur end
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}
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index c51d545e137eec2017c9f2ff944db70f2fdffdfc..1e25f387e053b648477a3e9dace1a6c95e7f8cba 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -751,5 +751,24 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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* @return True if ridable in water
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*/
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boolean isRidableInWater();
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+
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+ /**
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+ * Spawn this entity in the world at the given {@link Location} with the default spawn reason.
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+ *
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+ * @param location The location at which to spawn the entity.
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+ * @return Whether the entity was successfully spawned.
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+ */
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+ default boolean spawnAt(@NotNull Location location) {
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+ return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
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+ }
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+
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+ /**
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+ * Spawn this entity in the world at the given {@link Location} with the reason given.
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+ *
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+ * @param location The location at which to spawn the entity.
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+ * @param spawnReason The reason for which the entity was spawned.
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+ * @return Whether the entity was successfully spawned.
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+ */
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+ boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason);
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// Purpur end
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}
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