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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@41bc31b Update paperweight to 1.7.3 (#11445) PaperMC/Paper@e17eb6b Improve entity effect API (#11444) PaperMC/Paper@7b03141 Add startingBrewTime (#11406) PaperMC/Paper@355b1cb Add API for explosions to damage the explosion cause (#11180) PaperMC/Paper@6d7a438 Call bucket events for cauldrons (#7486)
37 lines
2.1 KiB
Diff
37 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SageSphinx63920 <sage@sagesphinx63920.dev>
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Date: Mon, 26 Dec 2022 23:42:37 +0100
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Subject: [PATCH] Add PreExplodeEvents
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index 261613d254edef33431794d5e1f7802cc8793a6e..4ea1ce1cface25b9bf0e3958d55ba2fbbff69a9e 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -408,6 +408,25 @@ public class Explosion {
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return;
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}
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// CraftBukkit end
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+
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+ // Purpur start - add PreExplodeEvents
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+ if(this.source != null){
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+ Location location = new Location(this.level.getWorld(), this.x, this.y, this.z);
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+ if(!new org.purpurmc.purpur.event.entity.PreEntityExplodeEvent(this.source.getBukkitEntity(), location, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F, org.bukkit.craftbukkit.CraftExplosionResult.toBukkit(getBlockInteraction())).callEvent()) {
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+ this.wasCanceled = true;
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+ return;
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+ }
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+ }else {
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+ Location location = new Location(this.level.getWorld(), this.x, this.y, this.z);
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+ org.bukkit.block.Block block = location.getBlock();
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+ org.bukkit.block.BlockState blockState = (this.damageSource.getDirectBlockState() != null) ? this.damageSource.getDirectBlockState() : block.getState();
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+ if(!new org.purpurmc.purpur.event.PreBlockExplodeEvent(location.getBlock(), this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F, blockState, org.bukkit.craftbukkit.CraftExplosionResult.toBukkit(getBlockInteraction())).callEvent()) {
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+ this.wasCanceled = true;
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+ return;
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+ }
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+ }
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+ //Purpur end
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+
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this.level.gameEvent(this.source, (Holder) GameEvent.EXPLODE, new Vec3(this.x, this.y, this.z));
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// Paper start - collision optimisations
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