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Upstream has released updates that appear to apply and compile correctly Paper Changes: 41e6073ce [Auto] Updated Upstream (CraftBukkit) 6f93dc95d Add cause to Weather/ThunderChangeEvents (#4832) 507cf19b3 [CI-SKIP] [Auto] Rebuild Patches afe0785bf Added PlayerPurchaseEvent for standalone Merchant GUIs (#5583) 615df3d8a Fix entity motion tag from mob spawners (#5718) 2d34898b5 Add methods for getting default item attributes (#5593) d9766433e Add EntityInsideBlockEvent (#5596)
32 lines
1.7 KiB
Diff
32 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 6 Mar 2020 13:37:26 -0600
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Subject: [PATCH] Fix the dead lagging the server
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 284fa5ed0393ed767ae4b74ee925105e1b10acae..a70ed426cea0567e03876bc8d054ee59a2492de2 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1662,6 +1662,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne
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this.pitch = MathHelper.a(f1, -90.0F, 90.0F) % 360.0F;
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this.lastYaw = this.yaw;
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this.lastPitch = this.pitch;
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+ if (valid && !dead) world.getChunkAt((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); // CraftBukkit // Paper // Purpur
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}
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public void f(double d0, double d1, double d2) {
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diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
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index 7654b244bcabec35a3a9cdda862ebe220abf41c0..1da0905798c89b3c4b5a6ce93a838935b60cbfc4 100644
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--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
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+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
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@@ -2610,7 +2610,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- this.movementTick();
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+ if (!dead) this.movementTick(); // Purpur
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double d0 = this.locX() - this.lastX;
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double d1 = this.locZ() - this.lastZ;
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float f = (float) (d0 * d0 + d1 * d1);
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