Files
Purpur/patches/server/0059-Add-option-for-boats-to-eject-players-on-land.patch
granny 3325421436 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@efd47e3 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9188)
PaperMC/Paper@1edfefd Add option to flush region files on save (#9149)
PaperMC/Paper@9daa019 Added wither vanilla invulnerability API (#9124)
2023-05-12 22:45:44 -07:00

38 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 7 Sep 2019 22:47:59 -0500
Subject: [PATCH] Add option for boats to eject players on land
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
index 12e3209c5246ede89daaf8455fe70b4a517e12f6..9038d694ea8d56aaed4794f55f7c23b8c1358ba7 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -541,6 +541,7 @@ public class Boat extends Entity implements VariantHolder<Boat.Type> {
if (f > 0.0F) {
this.landFriction = f;
+ if (level.purpurConfig.boatEjectPlayersOnLand) ejectPassengers(); // Purpur
return Boat.Status.ON_LAND;
} else {
return Boat.Status.IN_AIR;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index b94467efbde7113bac462a0c698a95643beff41d..06f0e13063fc8e5438bce551c88b8d3b7b12d6d9 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -97,12 +97,14 @@ public class PurpurWorldConfig {
armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
}
+ public boolean boatEjectPlayersOnLand = false;
public boolean disableDropsOnCrammingDeath = false;
public boolean milkCuresBadOmen = true;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
public double voidDamageHeight = -64.0D;
public double voidDamageDealt = 4.0D;
private void miscGameplayMechanicsSettings() {
+ boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);
disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);