Files
Purpur/patches/api/0024-Item-entity-immunities.patch
William Blake Galbreath 17368d1aa9 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
12dec20 Bump paerweight to 1.1.7
e33ed89 Get short commit ref using a more proper method
7d6147d Remove now unneeded patch due to paperweight 1.1.7
e72fa41 Update task dependency for includeMappings so the new task isn't skipped
0ad5526 Trim whitspace off of git hash (oops)

Tuinity Changes:
e878ba9 Update paper
2bd2849 Bring back fix codec spam patch
2021-06-27 00:42:39 -05:00

74 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 22 Aug 2020 17:42:08 -0500
Subject: [PATCH] Item entity immunities
diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
index 0ee072645ecf1bf5feb74de6960947ef76db366e..5b9a20e0695218f1239d2bf1d0368291e2a10c06 100644
--- a/src/main/java/org/bukkit/entity/Item.java
+++ b/src/main/java/org/bukkit/entity/Item.java
@@ -120,4 +120,62 @@ public interface Item extends Entity {
*/
public void setWillAge(boolean willAge);
// Paper end
+
+ // Purpur start
+ /**
+ * Set whether or not this item is immune to cactus
+ *
+ * @param immuneToCactus True to make immune to cactus
+ */
+ void setImmuneToCactus(boolean immuneToCactus);
+
+ /**
+ * Check if item is immune to cactus
+ *
+ * @return True if immune to cactus
+ */
+ boolean isImmuneToCactus();
+
+ /**
+ * Set whether or not this item is immune to explosions
+ *
+ * @param immuneToExplosion True to make immune to explosions
+ */
+ void setImmuneToExplosion(boolean immuneToExplosion);
+
+ /**
+ * Check if item is immune to explosions
+ *
+ * @return True if immune to explosions
+ */
+ boolean isImmuneToExplosion();
+
+ /**
+ * Set whether or not this item is immune to fire
+ *
+ * @param immuneToFire True to make immune to fire
+ */
+ void setImmuneToFire(boolean immuneToFire);
+
+ /**
+ * Check if item is immune to fire
+ *
+ * @return True if immune to fire
+ */
+ boolean isImmuneToFire();
+
+ /**
+ * Set whether or not this item is immune to lightning
+ *
+ * @param immuneToLightning True to make immune to lightning
+ */
+ void setImmuneToLightning(boolean immuneToLightning);
+
+ /**
+ * Check if item is immune to lightning
+ *
+ * @return True if immune to lightning
+ */
+ boolean isImmuneToLightning();
+ // Purpur end
}