Files
Purpur/patches/api/0018-LivingEntity-broadcastItemBreak.patch
granny b7e80840c6 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@9ec7dfc Move invisible setting up to entities (#10346)
PaperMC/Paper@b600140 Add methods to change entity physics (#10334)
2024-03-24 13:47:00 -07:00

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1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Mon, 17 Aug 2020 21:50:32 -0500
Subject: [PATCH] LivingEntity#broadcastItemBreak
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 4051906aa47dc2392f1f47aceaefa09aaf45c2ee..f16a6eb97dcea3009023bffada76393792462e53 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1327,5 +1327,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param safeFallDistance Safe fall distance
*/
void setSafeFallDistance(float safeFallDistance);
+
+ /**
+ * Play item break animation for the item in specified equipment slot
+ *
+ * @param slot Equipment slot to play break animation for
+ */
+ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
// Purpur end
}