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Upstream has released updates that appear to apply and compile correctly Paper Changes: 12dec20 Bump paerweight to 1.1.7 e33ed89 Get short commit ref using a more proper method 7d6147d Remove now unneeded patch due to paperweight 1.1.7 e72fa41 Update task dependency for includeMappings so the new task isn't skipped 0ad5526 Trim whitspace off of git hash (oops) Tuinity Changes: e878ba9 Update paper 2bd2849 Bring back fix codec spam patch
35 lines
2.0 KiB
Diff
35 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <me@notom3ga.me>
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Date: Mon, 30 Nov 2020 11:40:11 -0500
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Subject: [PATCH] Changeable Mob Left Handed Chance
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 9b8b82bf5bb276be51b8ba5c023879b3a45212cb..13b256c7d9723e38d1a1f5766fb2a28bc26f8943 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1203,7 +1203,7 @@ public abstract class Mob extends LivingEntity {
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@Nullable
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public SpawnGroupData finalizeSpawn(ServerLevelAccessor world, DifficultyInstance difficulty, MobSpawnType spawnReason, @Nullable SpawnGroupData entityData, @Nullable CompoundTag entityNbt) {
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this.getAttribute(Attributes.FOLLOW_RANGE).addPermanentModifier(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, AttributeModifier.Operation.MULTIPLY_BASE));
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- if (this.random.nextFloat() < 0.05F) {
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+ if (this.random.nextFloat() < this.level.purpurConfig.entityLeftHandedChance) { // Purpur
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this.setLeftHanded(true);
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} else {
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this.setLeftHanded(false);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index ef742c14be5920db31fb291f1b93b671c5f59e30..3572f04b329be012172451f552df3d0a0aaf72ae 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -119,8 +119,10 @@ public class PurpurWorldConfig {
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}
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public int entityLifeSpan = 0;
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+ public float entityLeftHandedChance = 0.05f;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
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}
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public boolean infinityWorksWithoutArrows = false;
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