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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@f9c7f2a Begin switching to JSpecify annotations (#11448) PaperMC/Paper@e3c8a8e Add PlayerInsertLecternBookEvent [1.20 port] (#7305) PaperMC/Paper@b410fe8 Configurable per-world void damage offset/damage(#11436) PaperMC/Paper@ea00be3 Do not NPE on uuid resolution in player profile (#11449) PaperMC/Paper@ba3c29b Finish converting all events to jspecify annotations PaperMC/Paper@e7e1ab5 Finish converting most of the undeprecated api to jspecify PaperMC/Paper@69ffbec Fix hex color check PaperMC/Paper@709f0f2 Use components properly in ProfileWhitelistVerifyEvent (#11456) PaperMC/Paper@fb76840 [ci skip] Add section on nullability annotations (#11461) PaperMC/Paper@7cd4f2c Check if leash tag has a uuid
49 lines
3.3 KiB
Diff
49 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 12emin34 <macanovic.emin@gmail.com>
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Date: Mon, 23 Aug 2021 17:59:29 +0200
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Subject: [PATCH] Option for if rain and thunder should stop on sleep
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index c31fd59a311e3e131c8a5fee9f66619f1761ab06..4cae0fbd061b76b7bf9e42fa8c6560721fd4b19c 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1230,6 +1230,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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@VisibleForTesting
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public void resetWeatherCycle() {
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// CraftBukkit start
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+ if (this.purpurConfig.rainStopsAfterSleep) // Purpur
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this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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@@ -1237,6 +1238,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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this.serverLevelData.setRainTime(0);
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}
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// CraftBukkit end
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+ if (this.purpurConfig.thunderStopsAfterSleep) // Purpur
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this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 1fe3e9ca519d339a2a8258e69e6bf18aa75e8b1b..d6e4b8272636388a68f747ace52233cc12e8b5af 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -140,6 +140,8 @@ public class PurpurWorldConfig {
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public int raidCooldownSeconds = 0;
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public int animalBreedingCooldownSeconds = 0;
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public boolean mobsIgnoreRails = false;
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+ public boolean rainStopsAfterSleep = true;
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+ public boolean thunderStopsAfterSleep = true;
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private void miscGameplayMechanicsSettings() {
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useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
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alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
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@@ -162,6 +164,8 @@ public class PurpurWorldConfig {
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raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
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animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
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mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails);
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+ rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep);
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+ thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep);
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}
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public int daytimeTicks = 12000;
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