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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@f9c7f2a Begin switching to JSpecify annotations (#11448) PaperMC/Paper@e3c8a8e Add PlayerInsertLecternBookEvent [1.20 port] (#7305) PaperMC/Paper@b410fe8 Configurable per-world void damage offset/damage(#11436) PaperMC/Paper@ea00be3 Do not NPE on uuid resolution in player profile (#11449) PaperMC/Paper@ba3c29b Finish converting all events to jspecify annotations PaperMC/Paper@e7e1ab5 Finish converting most of the undeprecated api to jspecify PaperMC/Paper@69ffbec Fix hex color check PaperMC/Paper@709f0f2 Use components properly in ProfileWhitelistVerifyEvent (#11456) PaperMC/Paper@fb76840 [ci skip] Add section on nullability annotations (#11461) PaperMC/Paper@7cd4f2c Check if leash tag has a uuid
60 lines
3.7 KiB
Diff
60 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrFishCakes <FinlayOxby@outlook.com>
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Date: Sun, 2 Jul 2023 00:50:14 +0100
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Subject: [PATCH] Shears can defuse TNT
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Shears can now defuse TNT. Each world can have a configured chance for the TNT to be defused when right clicking with a set of shears and damage dealt to the shears accordingly. If the TNT is defused then it will drop the TNT item instead and the entity removed from the world no longer existing. All the interaction is handled within the net.minecraft.world.entity.item.PrimedTnt class similar to how it is handled for when sheep are sheared.
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By default the option is disabled to avoid breaking any possible vanilla mechanics.
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 42bd2d9a1528b6210e4dfb56233062fd97c9743b..2a4425d04917b32c7ae5af3e7422c0bafc2aa1c2 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -230,4 +230,29 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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return !level().paperConfig().fixes.preventTntFromMovingInWater && super.isPushedByFluid();
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}
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// Paper end - Option to prevent TNT from moving in water
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+ // Purpur start - Shears can defuse TNT
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+ @Override
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+ public net.minecraft.world.InteractionResult interact(net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand) {
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+ if (!level().isClientSide && level().purpurConfig.shearsCanDefuseTnt) {
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+ final net.minecraft.world.item.ItemStack inHand = player.getItemInHand(hand);
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+
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+ if (!inHand.is(net.minecraft.world.item.Items.SHEARS) || !player.getBukkitEntity().hasPermission("purpur.tnt.defuse") ||
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+ level().random.nextFloat() > level().purpurConfig.shearsCanDefuseTntChance) return net.minecraft.world.InteractionResult.PASS;
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+
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+ net.minecraft.world.entity.item.ItemEntity tntItem = new net.minecraft.world.entity.item.ItemEntity(level(), getX(), getY(), getZ(),
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+ new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Items.TNT));
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+ tntItem.setPickUpDelay(10);
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+
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+ inHand.hurtAndBreak(1, player, LivingEntity.getSlotForHand(hand));
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+ level().addFreshEntity(tntItem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CUSTOM);
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+
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+ this.playSound(net.minecraft.sounds.SoundEvents.SHEEP_SHEAR);
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+
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+ this.kill();
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+ return net.minecraft.world.InteractionResult.SUCCESS;
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+ }
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+
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+ return super.interact(player, hand);
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+ }
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+ // Purpur end - Shears can defuse TNT
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}
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index f2e930f43ca30dde37ea8bb8bd5012cac9e61fac..bf8570b28103b0d7448acef4d0cab96855d8ef23 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -3433,4 +3433,11 @@ public class PurpurWorldConfig {
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cauldronDripstoneWaterFillChance = (float) getDouble("blocks.cauldron.fill-chances.dripstone-water", cauldronDripstoneWaterFillChance);
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cauldronDripstoneLavaFillChance = (float) getDouble("blocks.cauldron.fill-chances.dripstone-lava", cauldronDripstoneLavaFillChance);
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}
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+
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+ public float shearsCanDefuseTntChance = 0.00F;
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+ public boolean shearsCanDefuseTnt = false;
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+ private void shearsCanDefuseTntSettings() {
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+ shearsCanDefuseTntChance = (float) getDouble("gameplay-mechanics.item.shears.defuse-tnt-chance", 0.00D);
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+ shearsCanDefuseTnt = shearsCanDefuseTntChance > 0.00F;
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+ }
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}
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