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Upstream has released updates that appear to apply and compile correctly Paper Changes: 809466f2e Fix anchor respawn acting as a bed respawn when using the end portal (#5540) d219fd642 [Auto] Updated Upstream (Bukkit/CraftBukkit) db464b099 Implement methods to convert between Component and Brigadier's Message (#5542) 4047cffca Add PlayerBedFailEnterEvent (#4935) 70d697e6e Update Paperpclip 5ed771591 [CI-SKIP] Remove bad null annotation (#5538) 454a4c78e More World API (#3850) 869e02304 Add PlayerDeepSleepEvent (#5525) fb56fc35e fix non-dummy objectives not updating dc859a61f [CI-SKIP] [Auto] Rebuild Patches 7d1689f1a Add missing checkReachable check for shulker boxes (#5453) ba8eb3d4b Add missing Javadoc for COLORABLE MaterialTag (#5376) db801cbf3 Fix PlayerItemHeldEvent firing twice (#5534) 14de2b795 fix PigZombieAngerEvent cancellation (fixes #5319) (v2) (#5329) 86d684ad1 Add get-set drop chance to EntityEquipment (#5528) 33fb8cf63 Add consumeFuel to FurnaceBurnEvent (#5532) 9957f4630 Fix duplicating /give items on item drop cancel (#5536) d94882043 Fix legacyComposer not using AsyncChatEvent messages (#5509) 053bd82cc Don't print spawn load time when not loading spawn (#5467) a6d78caae Add isDeeplySleeping to HumanEntity (#5470) 711b7a80b Expose more Adventure serializers through PaperComponents (#5443) 3f63bde0c Set Area Effect Cloud Rotation (#5462) 3523f0fda Remove useless check on player interact cancellation (#5448) 6574d1aa8 fix #5526 - use correct type when sending message to clients dbfa833ec don't throw when loading TE with invalid keys a9525a6f7 Do not schedule poi task for each block write on chunk gen 39bf5b525 Update teams known as code owners fbae9dbe0 [Auto] Updated Upstream (Bukkit/CraftBukkit) ac4a33aab [Auto] Updated Upstream (Bukkit) c1e07158b [Auto] Updated Upstream (Bukkit/CraftBukkit) 5e4b88e95 Fix dangling sout 23afda179 basic hostname validation 0fb8bdf0e Updated Upstream (Bukkit/CraftBukkit) (#5508) 88ab784da [Auto] Updated Upstream (CraftBukkit) ca7111d5f Fix PlayerItemConsumeEvent cancelling (fixes #4682) (#5383) 06fb560dc Add support for tab completing and highlighting console input from the Brigadier command tree (#5437) 0a9b89c7a Fix occasional light gen issues for neighbor blocks (#5500) Tuinity Changes: b12d0cce3 Replace ticket level propagator 42df8e1e0 Correctly handle recursion for chunkholder updates 73eb2a856 Do not copy visible chunks 8a4f3be69 Do not schedule poi task for each block write on chunk gen 7d36676fc Fix light source locking f1ec0c20d Add concurrency check to ProtoChunk light sources 159d1468f Improvements to chunk loader system 32b4d526b Updated Upstream (Paper) ac5adca33 Make sure lit is set for pre 1.14 chunks Airplane Changes: d8bdbc508 Reduce allocations for fire spreading 41051fd56 Redo reduction of entity chunk ticking check patch 31272d80f Flare Update 8f3271328 Remove criterion patch 0fed2df62 Various patches that need to be reorganized later f78856bde Updated Upstream (Tuinity) f7d6382ad Flare Update 71d079991 Update gradle configuration 0f7977428 Updated Upstream (Tuinity) 3b3cde7b0 Correctly use DEAR values, fix config reloading dd6091981 Updated Upstream (Tuinity) 07897895b Updated Upstream (Tuinity) c1e4d7143 Fluid cache patch
38 lines
2.1 KiB
Diff
38 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 14 Jan 2016 00:49:14 -0500
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Subject: [PATCH] EMC - Configurable disable give dropping
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Modified version of a patch by Aikar from EMC. Adds a config option in
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purpur.yml to disable the /give command from dropping items on the
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floor when a player's inventory is full.
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diff --git a/src/main/java/net/minecraft/server/commands/CommandGive.java b/src/main/java/net/minecraft/server/commands/CommandGive.java
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index a10207f7cb9455e29db7e6906cb2138ad5609a1f..9557fd12f87e7e825501759598eaee75cd3891ac 100644
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--- a/src/main/java/net/minecraft/server/commands/CommandGive.java
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+++ b/src/main/java/net/minecraft/server/commands/CommandGive.java
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@@ -47,6 +47,7 @@ public class CommandGive {
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boolean flag = entityplayer.inventory.pickup(itemstack);
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EntityItem entityitem;
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+ if (net.pl3x.purpur.PurpurConfig.disableGiveCommandDrops) continue; // Purpur - add config option for toggling give command dropping
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if (flag && itemstack.isEmpty()) {
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itemstack.setCount(1);
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entityitem = entityplayer.drop(itemstack, false, false, true); // Paper - Fix duplicating /give items on item drop cancel
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diff --git a/src/main/java/net/pl3x/purpur/PurpurConfig.java b/src/main/java/net/pl3x/purpur/PurpurConfig.java
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index dc6122ef302055eb2c08fda05be977b045b6debe..f1088638716b4a02eb3b8541a040229da8a6ea24 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurConfig.java
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@@ -193,6 +193,11 @@ public class PurpurConfig {
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useAlternateKeepAlive = getBoolean("settings.use-alternate-keepalive", useAlternateKeepAlive);
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}
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+ public static boolean disableGiveCommandDrops = false;
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+ private static void disableGiveCommandDrops() {
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+ disableGiveCommandDrops = getBoolean("settings.disable-give-dropping", disableGiveCommandDrops);
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+ }
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+
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public static boolean barrelSixRows = false;
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public static boolean enderChestSixRows = false;
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public static boolean enderChestPermissionRows = false;
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