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Upstream has released updates that appears to apply and compile correctly Paper Changes: fcbeac8a [CI-SKIP] Readme update (#3702) 824f8086 Bandaid italic legacy serialization #3757 (#3760) Tuinity Changes: 9f21359: Re-add optimise collision checking in player move packet handling 1152054: Revert player move packet optimisation ef0a6c4: Optimise collision checking in player move packets
34 lines
1.6 KiB
Diff
34 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 21 Feb 2020 17:04:51 -0600
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Subject: [PATCH] MC-125757 Fix - Always increment arrow despawn counter
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 6195a45e3..ffa5ed69c 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -124,11 +124,13 @@ public abstract class EntityArrow extends IProjectile {
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this.extinguish();
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}
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+ this.checkDespawnCounter(); // Purpur - moved from below - MC-125757
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+
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if (this.inGround && !flag) {
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if (this.an != iblockdata && this.u()) {
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this.z();
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} else if (!this.world.isClientSide) {
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- this.h();
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+ // this.h(); // Purpur - moved up MC-125757
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}
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++this.c;
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@@ -254,6 +256,7 @@ public abstract class EntityArrow extends IProjectile {
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}
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+ protected void checkDespawnCounter() { h(); } // Purpur - OBFHELPER
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protected void h() {
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++this.despawnCounter;
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if (this.despawnCounter >= (fromPlayer == PickupStatus.CREATIVE_ONLY ? world.paperConfig.creativeArrowDespawnRate : (fromPlayer == PickupStatus.DISALLOWED ? world.paperConfig.nonPlayerArrowDespawnRate : ((this instanceof EntityThrownTrident) ? world.spigotConfig.tridentDespawnRate : world.spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - TODO: Extract this to init?
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