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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@bcf52fe Delete some old patches PaperMC/Paper@348c855 Readd last API patch (with TODO) PaperMC/Paper@b630564 More patches PaperMC/Paper@3cb16c9 Add back per player mob spawning PaperMC/Paper@fe7b741 Another one PaperMC/Paper@12ed021 Update material tags and entity effect PaperMC/Paper@02bca1e Remove timings impl PaperMC/Paper@4d87302 Fix NPE and StackOverflowError for dispensers PaperMC/Paper@f8f230a Remove unnecessary AT PaperMC/Paper@29bf7be Fix unused parameter in PlayerList#remove PaperMC/Paper@9e35192 Execute spark tasks during tick sleep (#11525) PaperMC/Paper@e35f199 Use declaration order for state holder property iteration PaperMC/Paper@6288adb Remove leftover missed timings calls (#11527)
102 lines
6.5 KiB
Diff
102 lines
6.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Fri, 31 Dec 2021 06:40:19 -0600
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Subject: [PATCH] Mob head visibility percent
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 125b55068d017b96aa8410bf1936e71b593ce43f..c09ef8271f45e62629bcdca1b3885334fdb79211 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1069,9 +1069,20 @@ public abstract class LivingEntity extends Entity implements Attackable {
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ItemStack itemstack = this.getItemBySlot(EquipmentSlot.HEAD);
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EntityType<?> entitytypes = entity.getType();
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- if (entitytypes == EntityType.SKELETON && itemstack.is(Items.SKELETON_SKULL) || entitytypes == EntityType.ZOMBIE && itemstack.is(Items.ZOMBIE_HEAD) || entitytypes == EntityType.PIGLIN && itemstack.is(Items.PIGLIN_HEAD) || entitytypes == EntityType.PIGLIN_BRUTE && itemstack.is(Items.PIGLIN_HEAD) || entitytypes == EntityType.CREEPER && itemstack.is(Items.CREEPER_HEAD)) {
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- d0 *= 0.5D;
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+ // Purpur start
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+ if (entitytypes == EntityType.SKELETON && itemstack.is(Items.SKELETON_SKULL)) {
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+ d0 *= entity.level().purpurConfig.skeletonHeadVisibilityPercent;
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+ }
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+ else if (entitytypes == EntityType.ZOMBIE && itemstack.is(Items.ZOMBIE_HEAD)) {
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+ d0 *= entity.level().purpurConfig.zombieHeadVisibilityPercent;
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+ }
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+ else if (entitytypes == EntityType.CREEPER && itemstack.is(Items.CREEPER_HEAD)) {
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+ d0 *= entity.level().purpurConfig.creeperHeadVisibilityPercent;
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}
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+ else if ((entitytypes == EntityType.PIGLIN || entitytypes == EntityType.PIGLIN_BRUTE) && itemstack.is(Items.PIGLIN_HEAD)) {
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+ d0 *= entity.level().purpurConfig.piglinHeadVisibilityPercent;
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+ }
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+ // Purpur end
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// Purpur start
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if (entity instanceof LivingEntity entityliving) {
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index eaa909e9d1923fac9cb7ab6de228df48519c7fcf..a4f0aba3f0ecf59fa915ef3b6c537e3eb8ab18fc 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -1377,6 +1377,7 @@ public class PurpurWorldConfig {
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public boolean creeperExplodeWhenKilled = false;
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public boolean creeperHealthRadius = false;
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public boolean creeperAlwaysDropExp = false;
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+ public double creeperHeadVisibilityPercent = 0.5D;
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private void creeperSettings() {
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creeperRidable = getBoolean("mobs.creeper.ridable", creeperRidable);
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creeperRidableInWater = getBoolean("mobs.creeper.ridable-in-water", creeperRidableInWater);
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@@ -1395,6 +1396,7 @@ public class PurpurWorldConfig {
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creeperExplodeWhenKilled = getBoolean("mobs.creeper.explode-when-killed", creeperExplodeWhenKilled);
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creeperHealthRadius = getBoolean("mobs.creeper.health-impacts-explosion", creeperHealthRadius);
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creeperAlwaysDropExp = getBoolean("mobs.creeper.always-drop-exp", creeperAlwaysDropExp);
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+ creeperHeadVisibilityPercent = getDouble("mobs.creeper.head-visibility-percent", creeperHeadVisibilityPercent);
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}
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public boolean dolphinRidable = false;
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@@ -2222,6 +2224,7 @@ public class PurpurWorldConfig {
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public boolean piglinTakeDamageFromWater = false;
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public int piglinPortalSpawnModifier = 2000;
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public boolean piglinAlwaysDropExp = false;
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+ public double piglinHeadVisibilityPercent = 0.5D;
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private void piglinSettings() {
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piglinRidable = getBoolean("mobs.piglin.ridable", piglinRidable);
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piglinRidableInWater = getBoolean("mobs.piglin.ridable-in-water", piglinRidableInWater);
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@@ -2237,6 +2240,7 @@ public class PurpurWorldConfig {
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piglinTakeDamageFromWater = getBoolean("mobs.piglin.takes-damage-from-water", piglinTakeDamageFromWater);
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piglinPortalSpawnModifier = getInt("mobs.piglin.portal-spawn-modifier", piglinPortalSpawnModifier);
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piglinAlwaysDropExp = getBoolean("mobs.piglin.always-drop-exp", piglinAlwaysDropExp);
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+ piglinHeadVisibilityPercent = getDouble("mobs.piglin.head-visibility-percent", piglinHeadVisibilityPercent);
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}
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public boolean piglinBruteRidable = false;
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@@ -2521,6 +2525,7 @@ public class PurpurWorldConfig {
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public double skeletonScale = 1.0D;
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public boolean skeletonTakeDamageFromWater = false;
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public boolean skeletonAlwaysDropExp = false;
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+ public double skeletonHeadVisibilityPercent = 0.5D;
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private void skeletonSettings() {
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skeletonRidable = getBoolean("mobs.skeleton.ridable", skeletonRidable);
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skeletonRidableInWater = getBoolean("mobs.skeleton.ridable-in-water", skeletonRidableInWater);
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@@ -2534,6 +2539,7 @@ public class PurpurWorldConfig {
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skeletonScale = Mth.clamp(getDouble("mobs.skeleton.attributes.scale", skeletonScale), 0.0625D, 16.0D);
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skeletonTakeDamageFromWater = getBoolean("mobs.skeleton.takes-damage-from-water", skeletonTakeDamageFromWater);
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skeletonAlwaysDropExp = getBoolean("mobs.skeleton.always-drop-exp", skeletonAlwaysDropExp);
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+ skeletonHeadVisibilityPercent = getDouble("mobs.skeleton.head-visibility-percent", skeletonHeadVisibilityPercent);
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}
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public boolean skeletonHorseRidable = false;
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@@ -3103,6 +3109,7 @@ public class PurpurWorldConfig {
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public boolean zombieBypassMobGriefing = false;
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public boolean zombieTakeDamageFromWater = false;
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public boolean zombieAlwaysDropExp = false;
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+ public double zombieHeadVisibilityPercent = 0.5D;
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private void zombieSettings() {
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zombieRidable = getBoolean("mobs.zombie.ridable", zombieRidable);
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zombieRidableInWater = getBoolean("mobs.zombie.ridable-in-water", zombieRidableInWater);
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@@ -3122,6 +3129,7 @@ public class PurpurWorldConfig {
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zombieBypassMobGriefing = getBoolean("mobs.zombie.bypass-mob-griefing", zombieBypassMobGriefing);
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zombieTakeDamageFromWater = getBoolean("mobs.zombie.takes-damage-from-water", zombieTakeDamageFromWater);
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zombieAlwaysDropExp = getBoolean("mobs.zombie.always-drop-exp", zombieAlwaysDropExp);
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+ zombieHeadVisibilityPercent = getDouble("mobs.zombie.head-visibility-percent", zombieHeadVisibilityPercent);
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}
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public boolean zombieHorseRidable = false;
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