Files
Purpur/patches/server/0252-Add-skeleton-bow-accuracy-option.patch
granny 89e388c3a2 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@bcf52fe Delete some old patches
PaperMC/Paper@348c855 Readd last API patch (with TODO)
PaperMC/Paper@b630564 More patches
PaperMC/Paper@3cb16c9 Add back per player mob spawning
PaperMC/Paper@fe7b741 Another one
PaperMC/Paper@12ed021 Update material tags and entity effect
PaperMC/Paper@02bca1e Remove timings impl
PaperMC/Paper@4d87302 Fix NPE and StackOverflowError for dispensers
PaperMC/Paper@f8f230a Remove unnecessary AT
PaperMC/Paper@29bf7be Fix unused parameter in PlayerList#remove
PaperMC/Paper@9e35192 Execute spark tasks during tick sleep (#11525)
PaperMC/Paper@e35f199 Use declaration order for state holder property iteration
PaperMC/Paper@6288adb Remove leftover missed timings calls (#11527)
2024-10-28 00:16:09 -07:00

52 lines
3.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Fri, 2 Sep 2022 13:04:53 -0500
Subject: [PATCH] Add skeleton bow accuracy option
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 2cadbc0d56908ca978e1735eff07f5e634548606..39d02cf0e31832e30c4f034b0b5385e3e0057e60 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -197,7 +197,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
}
if (event.getProjectile() == entityarrow.getBukkitEntity()) {
- Projectile.spawnProjectileUsingShoot(entityarrow, worldserver, itemstack1, d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - worldserver.getDifficulty().getId() * 4));
+ Projectile.spawnProjectileUsingShoot(entityarrow, worldserver, itemstack1, d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, this.level().purpurConfig.skeletonBowAccuracyMap.getOrDefault(this.level().getDifficulty().getId(), (float) (14 - this.level().getDifficulty().getId() * 4))); // Purpur
}
// CraftBukkit end
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index a793533817368077d70d120f8f443b4a87b70e64..c9f1f1340f69250c82f3dfcac593274dad34645e 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -2585,6 +2585,8 @@ public class PurpurWorldConfig {
public boolean skeletonAlwaysDropExp = false;
public double skeletonHeadVisibilityPercent = 0.5D;
public int skeletonFeedWitherRoses = 0;
+ public String skeletonBowAccuracy = "14 - difficulty * 4";
+ public Map<Integer, Float> skeletonBowAccuracyMap = new HashMap<>();
private void skeletonSettings() {
skeletonRidable = getBoolean("mobs.skeleton.ridable", skeletonRidable);
skeletonRidableInWater = getBoolean("mobs.skeleton.ridable-in-water", skeletonRidableInWater);
@@ -2600,6 +2602,18 @@ public class PurpurWorldConfig {
skeletonAlwaysDropExp = getBoolean("mobs.skeleton.always-drop-exp", skeletonAlwaysDropExp);
skeletonHeadVisibilityPercent = getDouble("mobs.skeleton.head-visibility-percent", skeletonHeadVisibilityPercent);
skeletonFeedWitherRoses = getInt("mobs.skeleton.feed-wither-roses", skeletonFeedWitherRoses);
+ final String defaultSkeletonBowAccuracy = skeletonBowAccuracy;
+ skeletonBowAccuracy = getString("mobs.skeleton.bow-accuracy", skeletonBowAccuracy);
+ for (int i = 1; i < 4; i++) {
+ final float divergence;
+ try {
+ divergence = ((Number) Entity.scriptEngine.eval("let difficulty = " + i + "; " + skeletonBowAccuracy)).floatValue();
+ } catch (javax.script.ScriptException e) {
+ e.printStackTrace();
+ break;
+ }
+ skeletonBowAccuracyMap.put(i, divergence);
+ }
}
public boolean skeletonHorseRidable = false;