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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4c9317c Use non-deprecated super ctor in PaperServerListPingEventImpl (#8029) PaperMC/Paper@147a2b7 Parse MOTD as legacy sectioned string (Fixes #8036) PaperMC/Paper@e52499e Fix Player#loadData and Player#saveData javadocs (#8039) PaperMC/Paper@bdb6816 Update Alternate Current to v1.4.0 (#8028) PaperMC/Paper@5593f4e Cleanup LivingEntity Hand Raised/Item Use API (#7995) PaperMC/Paper@04d080e [ci skip] Fix tiny mistake in adventure javadocs (#8046)
32 lines
1.1 KiB
Diff
32 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 5 May 2019 12:58:19 -0500
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Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 8fa8922ad2fb0ea8f770368faff61e56e9761df9..68444273a026d2fa88e3853f4303fb2dee52b227 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -909,4 +909,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setHurtDirection(float hurtDirection);
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// Paper end
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+
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+ // Purpur start
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+ /**
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+ * Gets the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @return Safe fall distance
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+ */
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+ float getSafeFallDistance();
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+
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+ /**
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+ * Set the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @param safeFallDistance Safe fall distance
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+ */
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+ void setSafeFallDistance(float safeFallDistance);
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+ // Purpur end
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}
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