Files
Purpur/patches/server/0023-Zombie-horse-naturally-spawn.patch
granny 5e70800f80 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@f7124df Fix recursive chunk loading in chunk unload event
PaperMC/Paper@8b558d9 Apply entity tracker desync patch
PaperMC/Paper@a594d18 Fix entities not being visible to clients when teleporting
PaperMC/Paper@f250ec0 Increment ChunkHolderManager current tick
PaperMC/Paper@7bd22b1 Optimise entity tracker
PaperMC/Paper@90ae1dc Port collision optimisation patch from Moonrise
PaperMC/Paper@821081d Drop unapplied patches
PaperMC/Paper@1d0fcb5 Port lag compensation patch
PaperMC/Paper@0e02aa5 Port watchdog detail patch
PaperMC/Paper@c6e9579 Fix explosions calculation getting stuck (#11061)
PaperMC/Paper@2773dc4 Add light block to indestructible block list
PaperMC/Paper@70ff1ec Only skip damage tick if damage is unmodified zero (#11058)
2024-07-12 03:56:05 -07:00

52 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 7 Jul 2019 19:52:16 -0500
Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 1d349c11a98977c84808c60124e58dfe5ea233e6..73e1f32dd8fa03c715b650eaffc971806fc9a119 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -848,10 +848,18 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper - Configurable spawn chances for skeleton horses
if (flag1) {
- SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this);
+ // Purpur start
+ net.minecraft.world.entity.animal.horse.AbstractHorse entityhorseskeleton;
+ if (purpurConfig.zombieHorseSpawnChance > 0D && random.nextDouble() <= purpurConfig.zombieHorseSpawnChance) {
+ entityhorseskeleton = EntityType.ZOMBIE_HORSE.create(this);
+ } else {
+ entityhorseskeleton = EntityType.SKELETON_HORSE.create(this);
+ if (entityhorseskeleton != null) ((SkeletonHorse) entityhorseskeleton).setTrap(true);
+ }
+ // Purpur end
if (entityhorseskeleton != null) {
- entityhorseskeleton.setTrap(true);
+ //entityhorseskeleton.setTrap(true); // Purpur - moved up
entityhorseskeleton.setAge(0);
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 22248cd0752812739df8e7ab911ef04b3d2ed458..3b6089eaf8a9af932c7bcc9a37fc7c077eb79870 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -1644,6 +1644,7 @@ public class PurpurWorldConfig {
public double zombieHorseJumpStrengthMax = 1.0D;
public double zombieHorseMovementSpeedMin = 0.2D;
public double zombieHorseMovementSpeedMax = 0.2D;
+ public double zombieHorseSpawnChance = 0.0D;
private void zombieHorseSettings() {
zombieHorseRidable = getBoolean("mobs.zombie_horse.ridable", zombieHorseRidable);
zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
@@ -1660,6 +1661,7 @@ public class PurpurWorldConfig {
zombieHorseJumpStrengthMax = getDouble("mobs.zombie_horse.attributes.jump_strength.max", zombieHorseJumpStrengthMax);
zombieHorseMovementSpeedMin = getDouble("mobs.zombie_horse.attributes.movement_speed.min", zombieHorseMovementSpeedMin);
zombieHorseMovementSpeedMax = getDouble("mobs.zombie_horse.attributes.movement_speed.max", zombieHorseMovementSpeedMax);
+ zombieHorseSpawnChance = getDouble("mobs.zombie_horse.spawn-chance", zombieHorseSpawnChance);
}
public boolean zombieVillagerRidable = false;