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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@55a16d8 Fix Varint21FrameDecoder cached length buf usage PaperMC/Paper@e6e37ba Add api to resolve components (#7648) PaperMC/Paper@7168438 [ci skip] Rework workflows to support optional paperclip build (#8583) PaperMC/Paper@da230d5 More vanilla friendly methods to update trades (#8478) PaperMC/Paper@8aff07a Add /paper dumplisteners command (#8507) PaperMC/Paper@b8919a7 pr command action fixes (#8591) PaperMC/Paper@185fa48 Fix chest relooting mechanics (#8580) PaperMC/Paper@b4beac0 Fixes potential issues arising from optimizing getPlayerByUUID (#8585) PaperMC/Paper@f637b1a Fix async entity add due to fungus trees (#7626) PaperMC/Paper@414ea80 ItemStack damage API (#7801) PaperMC/Paper@d98c370 Add displayName methods for advancements (#8584) PaperMC/Paper@44bb599 Add Tick TemporalUnit (#5445) PaperMC/Paper@9f7eef8 Friction API (#6611) PaperMC/Paper@4048d3e Allow using degrees for ArmorStand rotations (#7847) PaperMC/Paper@f59c802 Schoolable Fish API (#7089) PaperMC/Paper@21b964a Added ability to control player's insomnia and phantoms spawning (#6500) PaperMC/Paper@f1583fc Add `/paper dumplisteners tofile` and increase detail of command output (#8592)
49 lines
1.8 KiB
Diff
49 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <ben@omega24.dev>
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Date: Tue, 25 May 2021 16:30:30 -0400
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Subject: [PATCH] API for any mob to burn daylight
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Co-authored by: Encode42 <me@encode42.dev>
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 83c74245e75b8895404fe4b7214c686a308e00b5..28be71aa677ed8cb9a9d06b3aba7af40f0992f68 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -981,5 +981,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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* @return True if ridable in water
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*/
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boolean isRidableInWater();
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+
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+ /**
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+ * Checks if the entity is in daylight
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+ *
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+ * @return True if in daylight
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+ */
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+ boolean isInDaylight();
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// Purpur end
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}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index bb363d8c651393ee9845bcbd6a95c9d57e1cfcbb..1da4521fe1930ce66e4d9931d059282d3a66e20d 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1081,5 +1081,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @param slot Equipment slot to play break animation for
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*/
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void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
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+
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+ /**
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+ * If this mob will burn in the sunlight
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+ *
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+ * @return True if mob will burn in sunlight
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+ */
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+ boolean shouldBurnInDay();
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+
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+ /**
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+ * Set if this mob should burn in the sunlight
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+ *
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+ * @param shouldBurnInDay True to burn in sunlight
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+ */
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+ void setShouldBurnInDay(boolean shouldBurnInDay);
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// Purpur end
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}
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