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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7b3b593 [ci skip] Update checkout action in workflow (#8510) PaperMC/Paper@36869cc Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099) PaperMC/Paper@2432233 Add allow server listing & text filtering client options (#7595) PaperMC/Paper@954e6f0 Fix a bunch more forceDrops for dropping items (#8095) PaperMC/Paper@32d95e9 Track projectile source for fireworks from dispensers (#8044) PaperMC/Paper@0249750 Fix EntityArgument suggestion permissions to align with EntitySelector#checkPermissions (#8511) PaperMC/Paper@8acb05d Make CommandSyntaxException implement ComponentMessageThrowable (#8513) PaperMC/Paper@c264018 [ci skip] Undo modification to removed patches in latest commit (#8512) PaperMC/Paper@304ab35 [ci skip] Remove old todo file PaperMC/Paper@8a4b752 Fix wrong descriptor in ASMEventExecutorGenerator (#8506) PaperMC/Paper@b743144 Fix MC-147659 (#8423) PaperMC/Paper@aaf5e39 Deprecate unused VehicleEntityCollisionEvent methods (#8498)
44 lines
3.3 KiB
Diff
44 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Encode42 <me@encode42.dev>
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Date: Fri, 8 Jan 2021 16:07:32 -0500
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Subject: [PATCH] Config to allow Note Block sounds when blocked
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Allows for Note Blocks to ignore whether or not there's air above them to play.
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Normally, the sounds will only play when the block directly above is air.
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With this patch enabled, players can place any block above the Note Block and it will still work.
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diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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index 58e8905a4b98e2e1ee372b99bdc3de9815063ac9..443bf39734ba2b0a7cdf0362d415ff176b2e8c85 100644
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--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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@@ -64,7 +64,7 @@ public class NoteBlock extends Block {
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}
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private void playNote(@Nullable Entity entity, Level world, BlockPos blockposition, BlockState data) { // CraftBukkit
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- if (world.getBlockState(blockposition.above()).isAir()) {
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+ if (world.purpurConfig.noteBlockIgnoreAbove || world.getBlockState(blockposition.above()).isAir()) { // Purpur
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// CraftBukkit start
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// org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.getValue(NoteBlock.INSTRUMENT), data.getValue(NoteBlock.NOTE)); // Paper - move event into block event handler
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// if (event.isCancelled()) {
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 48a798236bf46ef076cdd5efa5a6cb5d28b7a1ea..bd6e5bd2116368e2b60fda1bc5a036b44708682e 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -121,6 +121,7 @@ public class PurpurWorldConfig {
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public boolean entitiesPickUpLootBypassMobGriefing = false;
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public boolean fireballsBypassMobGriefing = false;
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public boolean milkCuresBadOmen = true;
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+ public boolean noteBlockIgnoreAbove = false;
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public boolean persistentDroppableEntityDisplayNames = false;
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public boolean projectilesBypassMobGriefing = false;
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public double tridentLoyaltyVoidReturnHeight = 0.0D;
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@@ -137,6 +138,7 @@ public class PurpurWorldConfig {
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entitiesPickUpLootBypassMobGriefing = getBoolean("gameplay-mechanics.entities-pick-up-loot-bypass-mob-griefing", entitiesPickUpLootBypassMobGriefing);
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fireballsBypassMobGriefing = getBoolean("gameplay-mechanics.fireballs-bypass-mob-griefing", fireballsBypassMobGriefing);
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milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
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+ noteBlockIgnoreAbove = getBoolean("gameplay-mechanics.note-block-ignore-above", noteBlockIgnoreAbove);
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persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
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projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
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tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
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