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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@c95bc5f Don't unpack loot table for TEs not in world (#9918) PaperMC/Paper@6675d13 Fix strikeLightningEffect powers lightning rods & clears copper (#9780) PaperMC/Paper@63e77b5 Add Enchantment cost API (#9856) PaperMC/Paper@d8847bc Updated Upstream (Bukkit/CraftBukkit) (#9922) PaperMC/Paper@dd47ec6 Add Entity Movement Direction API (#7085) PaperMC/Paper@9ee60ec Add aggressive mob API (#9838) PaperMC/Paper@531ef27 Use ApiStatus.Internal instead of Deprecated (#9042) PaperMC/Paper@9548629 Add hand to fish event for all player interactions (#9929) PaperMC/Paper@aee3830 Deprecate Material#isInteractable (#9216) PaperMC/Paper@a506b48 Fix several issues with EntityBreedEvent (#8677) PaperMC/Paper@f186318 Run the chat callback on the main thread as expected (#9935)
32 lines
1.1 KiB
Diff
32 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 5 May 2019 12:58:19 -0500
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Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index a599ed2795ba1baf2cbb465d1c7145580c27e1ea..539d16791673cfc64231995f7db3176e9332a029 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1243,4 +1243,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setBodyYaw(float bodyYaw);
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// Paper end
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+
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+ // Purpur start
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+ /**
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+ * Gets the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @return Safe fall distance
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+ */
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+ float getSafeFallDistance();
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+
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+ /**
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+ * Set the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @param safeFallDistance Safe fall distance
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+ */
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+ void setSafeFallDistance(float safeFallDistance);
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+ // Purpur end
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}
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