Files
Purpur/patches/server/0054-Fix-the-dead-lagging-the-server.patch
BillyGalbreath 4c7ab7083d Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
1c8b6065e Skip distance map update when spawning is disabled
091e6700f Added PlayerStonecutterRecipeSelectEvent
fc885f966 Add toggle for always placing the dragon egg
b3a6da3a7 Updated Upstream (Bukkit/CraftBukkit)
18ccc062d [Auto] Updated Upstream (Spigot)
e9a87b72b fix BaseTag constructor (#5095)
2021-01-24 05:36:26 -06:00

32 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 6 Mar 2020 13:37:26 -0600
Subject: [PATCH] Fix the dead lagging the server
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 4ed4f31c8e34279f9aa9fd7bbddbb36239ea36ef..f18941c7c740959181b728ab9da06c7e9d97aa79 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1523,6 +1523,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.pitch = MathHelper.a(f1, -90.0F, 90.0F) % 360.0F;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
+ if (valid && !dead) world.getChunkAt((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); // CraftBukkit // Paper // Purpur
}
public void f(double d0, double d1, double d2) {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index bef80c83c551abe2cc23cf73e6c737313ad399c9..9b1ecf6101e146843b4d2eeabc3e0e3c4fde54b5 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2492,7 +2492,7 @@ public abstract class EntityLiving extends Entity {
}
}
- this.movementTick();
+ if (!dead) this.movementTick(); // Purpur
double d0 = this.locX() - this.lastX;
double d1 = this.locZ() - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);