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Upstream has released updates that appear to apply and compile correctly Paper Changes: 98a702c7d [CI-SKIP] [Auto] Rebuild Patches cab361600 Expose LivingEntity hurt direction 7ef05fbd8 Do not perform neighbour updates when using debug stick (Fixes #2134)
47 lines
2.4 KiB
Diff
47 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: draycia <lonelyyordle@gmail.com>
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Date: Wed, 29 Apr 2020 00:45:58 -0700
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Subject: [PATCH] Totems work in inventory
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index e2635413da43f4afc412c0443ab99bc3aaa0ca33..e37f37412b6bc24fa7a64823c30bd697731294d9 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1324,6 +1324,19 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Purpur start
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+ if (world.purpurConfig.totemOfUndyingWorksInInventory && this instanceof EntityPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
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+ EntityPlayer player = (EntityPlayer) this;
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+ for (ItemStack item : player.inventory.items) {
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+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
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+ itemstack1 = item;
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+ itemstack = item.cloneItemStack();
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+ break;
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+ }
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+ }
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+ }
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+ // Purpur end
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+
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EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
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event.setCancelled(itemstack == null);
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this.world.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index ec84ec5297e2f16daa0d343fd3cbac6a4604c13a..48c8cbf95be6bea2ceec48fe33d4219eab65bc0c 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -183,6 +183,11 @@ public class PurpurWorldConfig {
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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}
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+ public boolean totemOfUndyingWorksInInventory = false;
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+ private void totemOfUndyingWorksInInventory() {
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+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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+ }
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+
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public boolean silkTouchEnabled = false;
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public String silkTouchSpawnerName = "Spawner";
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public List<String> silkTouchSpawnerLore = new ArrayList<>();
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