Files
Purpur/patches/server/0057-Add-option-for-boats-to-eject-players-on-land.patch
granny 0458d847e2 Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@44ee1cd fix recipe packet limiter (#9841)
PaperMC/Paper@e57af7d sync netty version with vanilla (#9842)

Pufferfish Changes:
pufferfish-gg/Pufferfish@0020a8b Port a patch from upstream
pufferfish-gg/Pufferfish@979d3a2 Update upstream (last 1.20.1)
pufferfish-gg/Pufferfish@06262c1 Initial 1.20.2 update
2023-10-16 04:52:01 -07:00

38 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 7 Sep 2019 22:47:59 -0500
Subject: [PATCH] Add option for boats to eject players on land
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
index 5c07da62c82bc70138f6cb5007629d6974be69ac..96f4ef06d16483bd4bb88cc36207d5bdc4bd1280 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -578,6 +578,7 @@ public class Boat extends Entity implements VariantHolder<Boat.Type> {
if (f > 0.0F) {
this.landFriction = f;
+ if (level().purpurConfig.boatEjectPlayersOnLand) ejectPassengers(); // Purpur
return Boat.Status.ON_LAND;
} else {
return Boat.Status.IN_AIR;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 2e2a347d341ef831aaf1a6b01fa2aeb82e76b810..e2e95793c02521df51d9dbf76a22e11f96778f49 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -95,12 +95,14 @@ public class PurpurWorldConfig {
armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
}
+ public boolean boatEjectPlayersOnLand = false;
public boolean disableDropsOnCrammingDeath = false;
public boolean milkCuresBadOmen = true;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
public double voidDamageHeight = -64.0D;
public double voidDamageDealt = 4.0D;
private void miscGameplayMechanicsSettings() {
+ boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);
disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);