Files
Purpur/patches/server/0198-Fix-advancement-triggers-on-entity-death.patch
Ben Kerllenevich 5149e879e0 drop airplane
2021-11-23 08:39:23 -05:00

198 lines
8.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 28 May 2021 12:24:45 -0500
Subject: [PATCH] Fix advancement triggers on entity death
This fixes PaperMC/Paper#3729 and PaperMC/Paper#4252
Paper changes logical order revolving around making the EntityDeathEvent
cancellable. Reordering this logic has ended up with entity equipment being
cleared _before_ advancement criteria can run, causing things like killing
raid captains not giving the voluntary exile advancement.
This fixes the issue by storing a copy of the equipment in a new field just
before doing the death event logic where the equipment is cleared and then
restoring it back to the entity just before the criterion triggers run and
then finally clearing the equipment again right after the criterion is done.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 8810a0d5a990bf4c525907eaf0f850a8012129da..4deef279a88f938354437e573df9e595cf5cc22c 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1662,10 +1662,13 @@ public abstract class LivingEntity extends Entity {
}
// Paper start
+ List<List<ItemStack>> equipmentSnapshotBefore = this.cloneEquipment(); // Purpur
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
if (deathEvent == null || !deathEvent.isCancelled()) {
if (this.deathScore >= 0 && entityliving != null) {
+ this.restoreEquipment(equipmentSnapshotBefore); // Purpur
entityliving.awardKillScore(this, this.deathScore, source);
+ this.clearEquipment(); // Purpur
}
if (this.isSleeping()) {
@@ -2535,6 +2538,12 @@ public abstract class LivingEntity extends Entity {
@Override
public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
+ // Purpur start
+ public abstract List<List<ItemStack>> cloneEquipment();
+ public abstract void restoreEquipment(List<List<ItemStack>> list);
+ public abstract void clearEquipment();
+ // Purpur end
+
protected void verifyEquippedItem(ItemStack stack) {
CompoundTag nbttagcompound = stack.getTag();
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index a45d98a945f476344d788daad7fc7f208a441754..cc9b7c51318cacd934d5edfd1c7efcae93e7e49b 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1024,6 +1024,41 @@ public abstract class Mob extends LivingEntity {
}
+ // Purpur start
+ public List<List<ItemStack>> cloneEquipment() {
+ List<List<ItemStack>> list = new java.util.ArrayList<>();
+ List<ItemStack> handItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.handItems) {
+ handItems.add(item.copy());
+ }
+ list.add(handItems);
+ List<ItemStack> armorItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.armorItems) {
+ armorItems.add(item.copy());
+ }
+ list.add(armorItems);
+ return list;
+ }
+
+ public void restoreEquipment(List<List<ItemStack>> list) {
+ this.handItems.clear();
+ List<ItemStack> handItems = list.get(0);
+ for (int i = 0; i < handItems.size(); i++) {
+ this.handItems.set(i, handItems.get(1));
+ }
+ this.armorItems.clear();
+ List<ItemStack> armorItems = list.get(1);
+ for (int i = 0; i < armorItems.size(); i++) {
+ this.armorItems.set(i, armorItems.get(i));
+ }
+ }
+
+ public void clearEquipment() {
+ this.handItems.clear();
+ this.armorItems.clear();
+ }
+ // Purpur end
+
@Override
protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 31454b15a20e0484e21c25ffb80d4d536e2ecc0b..4fd44e58e9b83f45a66562f53710ee647b7e2b1b 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -205,6 +205,41 @@ public class ArmorStand extends LivingEntity {
this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
+ // Purpur start
+ public List<List<ItemStack>> cloneEquipment() {
+ List<List<ItemStack>> list = new java.util.ArrayList<>();
+ List<ItemStack> handItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.handItems) {
+ handItems.add(item.copy());
+ }
+ list.add(handItems);
+ List<ItemStack> armorItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.armorItems) {
+ armorItems.add(item.copy());
+ }
+ list.add(armorItems);
+ return list;
+ }
+
+ public void restoreEquipment(List<List<ItemStack>> list) {
+ this.handItems.clear();
+ List<ItemStack> handItems = list.get(0);
+ for (int i = 0; i < handItems.size(); i++) {
+ this.handItems.set(i, handItems.get(1));
+ }
+ this.armorItems.clear();
+ List<ItemStack> armorItems = list.get(1);
+ for (int i = 0; i < armorItems.size(); i++) {
+ this.armorItems.set(i, armorItems.get(1));
+ }
+ }
+
+ public void clearEquipment() {
+ this.handItems.clear();
+ this.armorItems.clear();
+ }
+ // Purpur end
+
@Override
public boolean canTakeItem(ItemStack stack) {
net.minecraft.world.entity.EquipmentSlot enumitemslot = Mob.getEquipmentSlotForItem(stack);
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 8a06a090993119da256db12671e56720ef74c2e2..0c0d4ec5893f082a8b4071a627a64c7b88fd0067 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1988,6 +1988,52 @@ public abstract class Player extends LivingEntity {
}
+ // Purpur start
+ public List<List<ItemStack>> cloneEquipment() {
+ List<List<ItemStack>> list = new java.util.ArrayList<>();
+ List<ItemStack> invItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.inventory.items) {
+ invItems.add(item.copy());
+ }
+ list.add(invItems);
+ List<ItemStack> armorItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.inventory.armor) {
+ armorItems.add(item.copy());
+ }
+ list.add(armorItems);
+ List<ItemStack> offhandItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.inventory.offhand) {
+ offhandItems.add(item.copy());
+ }
+ list.add(offhandItems);
+ return list;
+ }
+
+ public void restoreEquipment(List<List<ItemStack>> list) {
+ this.inventory.items.clear();
+ List<ItemStack> invItems = list.get(0);
+ for (int i = 0; i < invItems.size(); i++) {
+ this.inventory.items.set(i, invItems.get(1));
+ }
+ this.inventory.armor.clear();
+ List<ItemStack> armorItems = list.get(1);
+ for (int i = 0; i < armorItems.size(); i++) {
+ this.inventory.armor.set(i, armorItems.get(1));
+ }
+ this.inventory.offhand.clear();
+ List<ItemStack> offhandItems = list.get(2);
+ for (int i = 0; i < offhandItems.size(); i++) {
+ this.inventory.offhand.set(i, offhandItems.get(1));
+ }
+ }
+
+ public void clearEquipment() {
+ this.inventory.items.clear();
+ this.inventory.armor.clear();
+ this.inventory.offhand.clear();
+ }
+ // Purpur end
+
public boolean addItem(ItemStack stack) {
this.equipEventAndSound(stack);
return this.inventory.add(stack);