Files
Purpur/patches/server/0153-Movement-options-for-armor-stands.patch
William Blake Galbreath 162d05fa3c Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
d985976 Add config for mobs immune to default effects (#4835)

Tuinity Changes:
ea43797 Fix portalling from the overworld above y 255
2021-07-10 11:22:56 -05:00

89 lines
4.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 9 Jan 2021 22:22:59 +0100
Subject: [PATCH] Movement options for armor stands
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index b106801e08d5a87eaaf115653cf57f58f45f5869..1ffbcac353fcb604ab41e3b4ed4f6555833c25ff 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1588,7 +1588,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
return this.isInWater() || flag;
}
- void updateInWaterStateAndDoWaterCurrentPushing() {
+ public void updateInWaterStateAndDoWaterCurrentPushing() { // Purpur - package-private -> public
if (this.getVehicle() instanceof Boat) {
this.wasTouchingWater = false;
} else if (this.updateFluidHeightAndDoFluidPushing((Tag) FluidTags.WATER, 0.014D)) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 796ab61f4513c02b0d55d34044d2f7084c447796..d119f8ab447bc17deabc494463de496161c9b126 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -99,10 +99,12 @@ public class ArmorStand extends LivingEntity {
private boolean noTickPoseDirty = false;
private boolean noTickEquipmentDirty = false;
// Paper end
+ public boolean canMovementTick = true; // Purpur
public ArmorStand(EntityType<? extends ArmorStand> type, Level world) {
super(type, world);
if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
+ if (world != null) this.canMovementTick = world.purpurConfig.armorstandMovement; // Purpur
this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
this.armorItems = NonNullList.withSize(4, ItemStack.EMPTY);
this.headPose = ArmorStand.DEFAULT_HEAD_POSE;
@@ -996,4 +998,18 @@ public class ArmorStand extends LivingEntity {
}
// Paper end
// Paper end
+
+ // Purpur start
+ @Override
+ public void updateInWaterStateAndDoWaterCurrentPushing() {
+ if (this.level.purpurConfig.armorstandWaterMovement &&
+ (this.level.purpurConfig.armorstandWaterFence || !(level.getBlockState(blockPosition().below()).getBlock() instanceof net.minecraft.world.level.block.FenceBlock)))
+ super.updateInWaterStateAndDoWaterCurrentPushing();
+ }
+
+ @Override
+ public void aiStep() {
+ if (this.canMovementTick && this.canMove) super.aiStep();
+ }
+ // Purpur end
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 5c021c6aef21ff3534a4b6a95fd1c0d5ac2ea2c1..f4ce54d4078afc7c3a598dcdc8e4a19b3c68e246 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -101,10 +101,16 @@ public class PurpurWorldConfig {
public float armorstandStepHeight = 0.0F;
public boolean armorstandSetNameVisible = false;
public boolean armorstandFixNametags = false;
+ public boolean armorstandMovement = true;
+ public boolean armorstandWaterMovement = true;
+ public boolean armorstandWaterFence = true;
private void armorstandSettings() {
armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
armorstandSetNameVisible = getBoolean("gameplay-mechanics.armorstand.set-name-visible-when-placing-with-custom-name", armorstandSetNameVisible);
armorstandFixNametags = getBoolean("gameplay-mechanics.armorstand.fix-nametags", armorstandFixNametags);
+ armorstandMovement = getBoolean("gameplay-mechanics.armorstand.can-movement-tick", armorstandMovement);
+ armorstandWaterMovement = getBoolean("gameplay-mechanics.armorstand.can-move-in-water", armorstandWaterMovement);
+ armorstandWaterFence = getBoolean("gameplay-mechanics.armorstand.can-move-in-water-over-fence", armorstandWaterFence);
}
public int daytimeTicks = 12000;