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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appears to apply and compile correctly Paper Changes: 73fc9666 Fix per-world settings not reloading (#4756) 94c99a8d Fix NPE thrown when converting MerchantRecipe from Bukkit to NMS (#4755) 072faf2a Fix minor issue with JavaDoc breaking doc deploys
94 lines
4.4 KiB
Diff
94 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 10 Oct 2020 14:29:55 -0500
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Subject: [PATCH] Configurable daylight cycle
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java b/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java
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index 15af5927f..c9c2e9774 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java
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@@ -11,7 +11,7 @@ public class PacketPlayOutUpdateTime implements Packet<PacketListenerPlayOut> {
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// Time of Day in ticks
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// If negative the sun will stop moving at the Math.abs of the time
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// Displayed in the debug screen (F3)
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- private long b;
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+ private long b; public void setPlayerTime(long time) { this.b = time; } // Purpur
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public PacketPlayOutUpdateTime() {}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 32d085474..63e326795 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -94,6 +94,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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private final EnderDragonBattle dragonBattle;
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private final StructureManager structureManager;
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private final boolean Q;
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+ private double fakeTime; // Purpur
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// CraftBukkit start
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@@ -379,6 +380,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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this.getServer().addWorld(this.getWorld()); // CraftBukkit
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this.asyncChunkTaskManager = new com.destroystokyo.paper.io.chunk.ChunkTaskManager(this); // Paper
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+ this.fakeTime = this.worldDataServer.getDayTime(); // Purpur
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}
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// Tuinity start - optimise collision
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@@ -1147,7 +1149,21 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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this.nextTickListBlock.nextTick(); // Paper
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this.nextTickListFluid.nextTick(); // Paper
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this.worldDataServer.u().a(this.server, i);
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- if (this.worldData.q().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) {
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+ // Purpur start
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+ WorldServer world = this.worldDataServer.world;
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+ if (world.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) {
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+ double incrementTimeBy = 12000.0D / (double) (world.isDay() ? world.purpurConfig.daytimeTicks : world.purpurConfig.nighttimeTicks);
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+ if (incrementTimeBy != 1.0D) {
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+ this.fakeTime += incrementTimeBy;
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+ this.setDayTime(this.fakeTime);
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+ PacketPlayOutUpdateTime packet = new PacketPlayOutUpdateTime(world.getTime(), world.getDayTime(), true);
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+ for (EntityHuman entityhuman : world.players) {
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+ EntityPlayer player = (EntityPlayer) entityhuman;
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+ packet.setPlayerTime(player.getPlayerTime());
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+ player.playerConnection.sendPacket(packet);
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+ }
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+ } else
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+ // Purpur end
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this.setDayTime(this.worldData.getDayTime() + 1L);
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}
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@@ -1156,6 +1172,12 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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public void setDayTime(long i) {
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this.worldDataServer.setDayTime(i);
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+ // Purpur start
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+ this.fakeTime = i;
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+ }
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+ public void setDayTime(double i) {
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+ this.worldDataServer.setDayTime((long) i);
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+ // Purpur end
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}
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public void doMobSpawning(boolean flag, boolean flag1) {
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 8e97eb92d..013f1cfb4 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -116,6 +116,13 @@ public class PurpurWorldConfig {
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}
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}
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+ public int daytimeTicks = 12000;
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+ public int nighttimeTicks = 12000;
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+ private void daytimeCycleSettings() {
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+ daytimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.daytime", daytimeTicks);
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+ nighttimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.nighttime", nighttimeTicks);
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+ }
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+
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public int entityLifeSpan = 0;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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