Files
Purpur/patches/server/0050-Players-should-not-cram-to-death.patch
Ben Kerllenevich 6bd246b947 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
2c6b1f048 Revert "Remove itneract event from boat" (Fixes #5677)
aae1c54a9 Add command line option to load extra plugin jars not in the plugins folder
322886c86 Avoid NPE due to PlayerBedFailEnterEvent
d3c9a195c removed duplicate ProjectileHitEvent for fireball (#5671)
7989028a5 More Enchantment API (#5588)
c0cb5c129 Adds methods for checking item repairability (#5651)
22399b07f Actually use extended/ambient in BeaconEffectEvent (#5647)
979135878 Add cause and cancel message to PlayerGameModeChangeEvent (#5638)
51e1e58d2 Fix Adventure support in UnknownCommandEvent (#5664)
45e19ffb0 [Auto] Updated Upstream (CraftBukkit)
151457628 Fix Counter#decrement recursive call (#5665)
21ac7dc98 [Auto] Updated Upstream (CraftBukkit)
18ad2c9dd Add environment variable (PAPER_DISABLE_SERVER_GUI) to disable server gui
2021-05-19 18:01:23 -04:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 21 Jul 2019 18:01:46 -0500
Subject: [PATCH] Players should not cram to death
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 57900f89695bcce9aa6e90ab96007e456ef0448a..c766ec5ac4519d1c734a10e667988ada040096c5 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -1580,7 +1580,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public boolean isInvulnerable(DamageSource damagesource) {
- return super.isInvulnerable(damagesource) || this.H() || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER;
+ return super.isInvulnerable(damagesource) || this.H() || damagesource == DamageSource.CRAMMING || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER; // Purpur
}
@Override