Files
Purpur/patches/api/0017-Player-invulnerabilities.patch
BillyGalbreath 5ad7f4bd90 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@2a4aef3 Mark ChatRender#render as ApiStatus.Override
PaperMC/Paper@f5b9e07 Add GameEvent tags (#6439)
PaperMC/Paper@b173c3e Use access transformers for player profile API (#7468)
PaperMC/Paper@286bd1b 1.18 misc performance dev branch (#7368)
PaperMC/Paper@5bb4549 Fix entity armor not showing on death animation (#7355)
2022-02-18 20:06:35 -06:00

38 lines
1.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index ae1b74a9ecfb028761439476141069c9e2fa6f26..fa81050f3c16c5bf0ab4a7e1271e98a6f7a3ebfc 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2695,5 +2695,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}