Files
Purpur/patches/api/0037-Flying-Fall-Damage-API.patch
BillyGalbreath 5ad7f4bd90 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@2a4aef3 Mark ChatRender#render as ApiStatus.Override
PaperMC/Paper@f5b9e07 Add GameEvent tags (#6439)
PaperMC/Paper@b173c3e Use access transformers for player profile API (#7468)
PaperMC/Paper@286bd1b 1.18 misc performance dev branch (#7368)
PaperMC/Paper@5bb4549 Fix entity armor not showing on death animation (#7355)
2022-02-18 20:06:35 -06:00

31 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Wed, 9 Jun 2021 16:31:15 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index c98a47dd5109a021b7a7a7d069285a80d302fccc..c0a2c64c6e15a5aa6e70a449b76a9fd0f2796555 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2721,5 +2721,19 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param invulnerableTicks Invulnerable ticks remaining
*/
void setSpawnInvulnerableTicks(int invulnerableTicks);
+
+ /**
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
+ *
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is true
+ */
+ public void setFlyingFallDamage(boolean flyingFallDamage);
+
+ /**
+ * Allows you get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
+ *
+ * @return True if fall damage is enabled when {@link #getAllowFlight()} is true
+ */
+ public boolean hasFlyingFallDamage();
// Purpur end
}